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36 | (such as money, which won't stack afterwards). |
36 | (such as money, which won't stack afterwards). |
37 | - (maps) the shady rogue in goths can unapply cursed items for you. |
37 | - (maps) the shady rogue in goths can unapply cursed items for you. |
38 | - (maps) implement a wilderness town portal. |
38 | - (maps) implement a wilderness town portal. |
39 | - (arch) set proper(?) int values for all monsters. |
39 | - (arch) set proper(?) int values for all monsters. |
40 | - (maps) fire5.map could destroy players. |
40 | - (maps) fire5.map could destroy players. |
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41 | - only match archetype names in artifact allowed names. |
41 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
42 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
42 | - altars with match expressions did not work properly. |
43 | - altars with match expressions did not work properly. |
43 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
44 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
44 | - god enemy race check fixed ("god detests your race"). |
45 | - god enemy race check fixed ("god detests your race"). |
45 | - gods errornously allowed any kind of worshipping race, even |
46 | - gods errornously allowed any kind of worshipping race, even |
46 | ones they hate. |
47 | ones they hate. |
47 | - use same default config in code as on gameserver.deliantra.net. |
48 | - use same default config in code as on gameserver.deliantra.net. |
48 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
49 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
49 | our parser. |
50 | our parser. |
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51 | - generate slightly more special exits and avoid warning. |
50 | - applying a glowing crystal now gives status messages. |
52 | - applying a glowing crystal now gives status messages. |
51 | - fix a memleak in the random map generator. |
53 | - fix a memleak in the random map generator. |
52 | - rework the random map parameter passign a bit to be extendable. |
54 | - rework the random map parameter passign a bit to be extendable. |
53 | - (random maps) use a nonrecursive algorithm to generate mazes, |
55 | - (random maps) use a nonrecursive algorithm to generate mazes, |
54 | also, improve the quality of the mazes (no longer will the edges |
56 | also, improve the quality of the mazes (no longer will the edges |
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83 | - support resist_xxx, body_xxx_info and body_xxx_used specials in |
85 | - support resist_xxx, body_xxx_info and body_xxx_used specials in |
84 | match expressions. |
86 | match expressions. |
85 | - don't cause an error if a monster tries to cast magic mapping. |
87 | - don't cause an error if a monster tries to cast magic mapping. |
86 | - sometimes a special exit wasn't placed when it should have been. |
88 | - sometimes a special exit wasn't placed when it should have been. |
87 | - make newmapcmd mandatory, remove support for map0/map1. |
89 | - make newmapcmd mandatory, remove support for map0/map1. |
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90 | - require EV 4.00. |
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91 | - made wording of "use_skill jeweler analyze" a bit more precise. |
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92 | - add perlxsi.c to cleanfiles. |
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93 | - (arch) made speed potions easier for now. |
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94 | - the server didn't properly initialise all client skill slots, |
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95 | no known impact. |
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96 | - clean up unused settings, introduce DELIANTRA_DATADIR. |
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97 | - (arch) added potion of fortitude to resist fear for the jeweler skill. |
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98 | - (arch, maps) move worldmap gridmap data to arch/res/ and implement |
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99 | a generic table/matrix/palette converter to cfutil. |
88 | |
100 | |
89 | 3.0 Sat May 29 23:30:57 CEST 2010 |
101 | 3.0 Sat May 29 23:30:57 CEST 2010 |
90 | - (maps, arch) complete revamping of the transport routes - all cities are |
102 | - (maps, arch) complete revamping of the transport routes - all cities are |
91 | now easily reachable, at a price. |
103 | now easily reachable, at a price. |
92 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
104 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |