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114 | - maps no longer get activated when loading, only when a palyer is "near" them. |
114 | - maps no longer get activated when loading, only when a palyer is "near" them. |
115 | - maps can now be swapped (not loaded), active and inactive, other states |
115 | - maps can now be swapped (not loaded), active and inactive, other states |
116 | have been removed, and the map "intelligently" changes between active/inactive. |
116 | have been removed, and the map "intelligently" changes between active/inactive. |
117 | - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick. |
117 | - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick. |
118 | - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes. |
118 | - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes. |
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119 | - server now enforces width/height matches between tiled maps. |
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120 | - fix some off-by-one bugs that presumably created empty rectangles |
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121 | for unordered map walks - which should not cause any real issues. |
119 | |
122 | |
120 | 3.0 Sat May 29 23:30:57 CEST 2010 |
123 | 3.0 Sat May 29 23:30:57 CEST 2010 |
121 | - (maps, arch) complete revamping of the transport routes - all cities are |
124 | - (maps, arch) complete revamping of the transport routes - all cities are |
122 | now easily reachable, at a price. |
125 | now easily reachable, at a price. |
123 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
126 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |