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30 | TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the |
30 | TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the |
31 | TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
31 | TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
32 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
32 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
33 | TODO: the sepharoth "Kether" |
33 | TODO: the sepharoth "Kether" |
34 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
34 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
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35 | TODO: only store face checksums in C++, store everything else in perl |
35 | - (maps) hopefully fix tobias' tower. |
36 | - (maps) hopefully fix tobias' tower. |
36 | - (maps) hopefully fix healing potion vendor in arena entrance. |
37 | - (maps) hopefully fix healing potion vendor in arena entrance. |
37 | - (arch) fixed an error in the Gnarg scale mail artifact. |
38 | - (arch) fixed an error in the Gnarg scale mail artifact. |
38 | - it was possible to unapply or half-unapply cursed items in many |
39 | - it was possible to unapply or half-unapply cursed items in many |
39 | cases, which confused players and also player state. fixed. |
40 | cases, which confused players and also player state. fixed. |
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155 | - make nekosan more disease-resistant. |
156 | - make nekosan more disease-resistant. |
156 | - new event "infect". |
157 | - new event "infect". |
157 | - setup protocol packet now supports JSONOBJECT syntax. |
158 | - setup protocol packet now supports JSONOBJECT syntax. |
158 | - implement simple web server, currently to serve facedata for the html5 |
159 | - implement simple web server, currently to serve facedata for the html5 |
159 | client. |
160 | client. |
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161 | - sort faces by name in the server to improve caching locality in clients. |
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162 | - actually prune face checksums (exp_table's checksum was too long). |
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163 | - add skill_info and spell_paths resources to enable caching the info |
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164 | and removing another command. |
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165 | - add command help info as res/command_help. |
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166 | - assume all clients support the deliantra protocol extensions and allow |
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167 | fxix/extcmd and other protocol "extensions" before setup. |
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168 | - implement flash-policy-file server on server socket, to allow flash clients |
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169 | to connect. |
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170 | - implement exti doclet request to request documentation, |
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171 | currently for commands only. |
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172 | - created nickmon extension to monitor nicks. |
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173 | - ix now keeps a copy of the face data while sending, in case the |
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174 | face changes. |
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175 | - do not allocate memory for empty refcnt_bufs. |
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176 | - when faces change, invalidate all clients, not just clients with matching |
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177 | faceset, as faceset only applies to tile resources. |
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178 | - remove dependency on Time::HiRes. |
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179 | - move face data to disk, and load it on each and every access. this saves |
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180 | 250mb ram on load, and 130mb ram in general, and only reduces the http |
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181 | server hot cache throughput for faces from ~24000 to ~18000 requests/s |
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182 | on my system. this should make it possible to add a lot more media files |
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183 | in the future, and reduces the memory footprint by the server from 180mb |
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184 | to 60mb ram. |
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185 | - create food/missile will now fail when the mapspace limits are exceeded. |
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186 | - pod processing could deadlock because the child process might try |
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187 | to gte a lock. |
160 | |
188 | |
161 | 3.0 Sat May 29 23:30:57 CEST 2010 |
189 | 3.0 Sat May 29 23:30:57 CEST 2010 |
162 | - (maps, arch) complete revamping of the transport routes - all cities are |
190 | - (maps, arch) complete revamping of the transport routes - all cities are |
163 | now easily reachable, at a price. |
191 | now easily reachable, at a price. |
164 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
192 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |