… | |
… | |
33 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
33 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
34 | TODO: the sepharoth "Kether" |
34 | TODO: the sepharoth "Kether" |
35 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
35 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
36 | TODO: only store face checksums in C++, store everything else in perl |
36 | TODO: only store face checksums in C++, store everything else in perl |
37 | TODO: implement dm/nowiz in perl, async, because of file I/O. |
37 | TODO: implement dm/nowiz in perl, async, because of file I/O. |
38 | TODO: remove pod/skill_help.pod, at least for individual skills, generate from arches instead. |
|
|
39 | |
38 | |
|
|
39 | TODO: cspm spell arg |
40 | - (maps) hopefully fix tobias' tower. |
40 | - (maps) hopefully fix tobias' tower. |
41 | - (maps) hopefully fix healing potion vendor in arena entrance. |
41 | - (maps) hopefully fix healing potion vendor in arena entrance. |
42 | - (arch) fixed an error in the Gnarg scale mail artifact. |
42 | - (arch) fixed an error in the Gnarg scale mail artifact. |
43 | - it was possible to unapply or half-unapply cursed items in many |
43 | - it was possible to unapply or half-unapply cursed items in many |
44 | cases, which confused players and also player state. fixed. |
44 | cases, which confused players and also player state. fixed. |
… | |
… | |
190 | - pod processing could deadlock because the child process might try |
190 | - pod processing could deadlock because the child process might try |
191 | to get a lock. |
191 | to get a lock. |
192 | - removed support for ncom packets. |
192 | - removed support for ncom packets. |
193 | - remove drawinfo packets from the server (use msg instead). |
193 | - remove drawinfo packets from the server (use msg instead). |
194 | - skill objects now have their documentation in the msg slot. |
194 | - skill objects now have their documentation in the msg slot. |
|
|
195 | - no longer allow prefix match when matchign spells, spells names must |
|
|
196 | now be written fully. |
|
|
197 | - avoid a deadlock when the incloader is called to load an in-memory |
|
|
198 | file in a child process. |
|
|
199 | - implement spellmon v2 protocol - no spell message. |
|
|
200 | - remove ability to cats/invoke seplls by "count". |
|
|
201 | - the "may" mechanism now supports uuids ina ddition to nicknames. |
|
|
202 | - implement dm/dmhide in terms of the "may" mechanism, so dm |
|
|
203 | players must now be configured by adding may_command_dm: ["uuid..."] |
|
|
204 | to the config. |
|
|
205 | - remove nowiz command. |
|
|
206 | - change dm hiding - hidden statis is no longer respected by spells etc., |
|
|
207 | it only affects information commands. use observe instead. |
195 | |
208 | |
196 | 3.0 Sat May 29 23:30:57 CEST 2010 |
209 | 3.0 Sat May 29 23:30:57 CEST 2010 |
197 | - (maps, arch) complete revamping of the transport routes - all cities are |
210 | - (maps, arch) complete revamping of the transport routes - all cities are |
198 | now easily reachable, at a price. |
211 | now easily reachable, at a price. |
199 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
212 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |