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33 | TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
33 | TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
34 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
34 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
35 | TODO: the sepharoth "Kether" |
35 | TODO: the sepharoth "Kether" |
36 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
36 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
37 | TODO: only store face checksums in C++, store everything else in perl |
37 | TODO: only store face checksums in C++, store everything else in perl |
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38 | TODO: the motd command is missin |
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39 | TODO: cast create missile's argument should be documented and should work for bolts as well, example: |
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40 | if I use 'cast create missile bolt, it would create bolts (+4) and if I use |
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41 | 'cast create missile bolt Fire, it would create bolts of Fire. 'cast create |
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42 | missile Fire bolt would be invalid. These changes should be reflected in the |
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43 | spell's description. |
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44 | TODO: bowmode threewide (and possibly others) might not properly respect movetype |
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45 | and arrows might end up in places where they shouldn't, e.g. on top of see-through |
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46 | walls. |
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47 | TODO: rijk's frontend does not look for .xhtml files when serving static files. |
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48 | TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. |
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49 | |
38 | |
50 | |
39 | TODO: cspm spell arg |
51 | TODO: cspm spell arg |
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52 | TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change |
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53 | |
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54 | - (maps) remove random worbench under house in darcap, fix exit and add random |
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55 | reading to dragonslib map, modify zealots house in mlab/tavern.map to remove |
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56 | illegal mlab access (ephraim). |
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57 | - (maps) make some containers unstackable that erroneously stackable. |
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58 | - detect stackable containers at load time and make each stack a single item |
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59 | (reported by Saiapatsu). |
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60 | - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu). |
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61 | - last remaining BUG (that showed up in the logs for the last years) has |
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62 | been fixed: monsters would snatch arrows/thrown_objs out of the air without |
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63 | stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, |
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64 | bolts and thrown objects as NO_PICK temporarily. |
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65 | - since binutils/gcc/etc. conspired to break static archives, converted the server |
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66 | binary build into non-recursive Makefiles without static archives. hell, automake |
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67 | is certainly not ready for non-recursive makes, what a hack :() |
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68 | - use c++11 headers in preference to tr1 ones. |
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69 | - fix odr violation: struct point. |
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70 | - make the code warnigns-clean, for some definition of warnings. |
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71 | - port to g++ 6. |
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72 | - implement keep_suffix meta for cfutil, so files keep their extension. |
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73 | - built-in webserver uses improved content-type detection and uses charset utf-8 |
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74 | by default. |
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75 | - do proper etag caching for resources in http server. |
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76 | - fix webserver 304 response, which contained entity-headers, confusing squid. |
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77 | - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null, |
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78 | causing a segfault. |
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79 | - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of |
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80 | directly referencing freearr_[xy], as the latter is used alot more often then |
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81 | DIRX/DIRY, and this allows us to change freearr_[xy]. |
40 | |
82 | |
41 | 3.1 Wed Nov 16 23:17:11 CET 2016 |
83 | 3.1 Wed Nov 16 23:17:11 CET 2016 |
42 | - convert to blitz++ 0.10 and later (also requiring c++ 11). |
84 | - convert to blitz++ 0.10 and later (also requiring c++ 11). |
43 | - port to perl 5.18 and newer. |
85 | - port to perl 5.18 and newer. |
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86 | - switch to xz compressed archives as only dist method. |
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87 | - upgrade to automake 1.15. |
44 | - (maps) hopefully fix tobias' tower. |
88 | - (maps) hopefully fix tobias' tower. |
45 | - (maps) hopefully fix healing potion vendor in arena entrance. |
89 | - (maps) hopefully fix healing potion vendor in arena entrance. |
46 | - (arch) fixed an error in the Gnarg scale mail artifact. |
90 | - (arch) fixed an error in the Gnarg scale mail artifact. |
47 | - it was possible to unapply or half-unapply cursed items in many |
91 | - it was possible to unapply or half-unapply cursed items in many |
48 | cases, which confused players and also player state. fixed. |
92 | cases, which confused players and also player state. fixed. |
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64 | - only match archetype names in artifact allowed names. |
108 | - only match archetype names in artifact allowed names. |
65 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
109 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
66 | - altars with match expressions did not work properly. |
110 | - altars with match expressions did not work properly. |
67 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
111 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
68 | - god enemy race check fixed ("god detests your race"). |
112 | - god enemy race check fixed ("god detests your race"). |
69 | - gods errornously allowed any kind of worshipping race, even |
113 | - gods erroneously allowed any kind of worshipping race, even |
70 | ones they hate. |
114 | ones they hate. |
71 | - use same default config in code as on gameserver.deliantra.net. |
115 | - use same default config in code as on gameserver.deliantra.net. |
72 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
116 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
73 | our parser. |
117 | our parser. |
74 | - generate slightly more special exits and avoid warning. |
118 | - generate slightly more special exits and avoid warning. |
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343 | - move mark, run, run_stop, fire and fire_stop commands back from |
387 | - move mark, run, run_stop, fire and fire_stop commands back from |
344 | perl to C++, for speed reasons (basically undo patchset 1304). |
388 | perl to C++, for speed reasons (basically undo patchset 1304). |
345 | - add a client_destroy event, so we don't have to hook the |
389 | - add a client_destroy event, so we don't have to hook the |
346 | attachable destroy event (which is called much more often). |
390 | attachable destroy event (which is called much more often). |
347 | - removed (unused) FLOOR object type. |
391 | - removed (unused) FLOOR object type. |
348 | - fix errornous change_abil messages for rods (and other types). |
392 | - fix erroneous change_abil messages for rods (and other types). |
349 | - remove include/commands.h and server/c_new.C, and refactor |
393 | - remove include/commands.h and server/c_new.C, and refactor |
350 | all into server/commands.C. |
394 | all into server/commands.C. |
351 | - save and restore combat/ranged/current slot for players. |
395 | - save and restore combat/ranged/current slot for players. |
352 | - the server now batches item's face/fx commands, as opposed |
396 | - the server now batches item's face/fx commands, as opposed |
353 | to sending one fx per item - helps mostly at connect and |
397 | to sending one fx per item - helps mostly at connect and |