1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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3 | Version numbers sort like decimal numbers. |
3 | Version numbers sort like decimal numbers. |
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5 | TODO: trap disarming/finding very little/constant experience? |
5 | TODO: golem survives "longer" now - too long? |
6 | TODO: golem survives "longer" now - too long? |
6 | TODO: clean up skill handling in kill_object. |
7 | TODO: clean up skill handling in kill_object. |
7 | TODO: mining experience |
8 | TODO: mining experience |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
9 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
9 | TODO: reload_settings |
10 | TODO: reload_settings |
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32 | TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
33 | TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
33 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
34 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
34 | TODO: the sepharoth "Kether" |
35 | TODO: the sepharoth "Kether" |
35 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
36 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
36 | TODO: only store face checksums in C++, store everything else in perl |
37 | TODO: only store face checksums in C++, store everything else in perl |
37 | 2012-11-17 11:47:58.9206 E Can't call method "cf::face::get_chksum" without a package or object reference at /home/cftest/cf/lib/cf line 3543. |
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39 | TODO: cspm spell arg |
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40 | |
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41 | - last remaining BUG (that showed up in the logs for the last years) has |
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42 | been fixed: monsters would snatch arrows/thrown_objs out of the air without |
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43 | stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, |
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44 | bolts and thrown objects as NO_PICK temporarily. |
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45 | - since binutils/gcc/etc. conspired to break static archives, converted the server |
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46 | binary build into non-recursive Makefiles without static archives. hell, automake |
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47 | is certainly not ready for non-recursive makes, what a hack :() |
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48 | - use c++11 headers in preference to tr1 ones. |
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49 | - fix odr violation: struct point. |
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50 | - make the code warnigns-clean, for some definition of warnings. |
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51 | |
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52 | 3.1 Wed Nov 16 23:17:11 CET 2016 |
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53 | - convert to blitz++ 0.10 and later (also requiring c++ 11). |
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54 | - port to perl 5.18 and newer. |
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55 | - switch to xz compressed archives as only dist method. |
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56 | - upgrade to automake 1.15. |
39 | - (maps) hopefully fix tobias' tower. |
57 | - (maps) hopefully fix tobias' tower. |
40 | - (maps) hopefully fix healing potion vendor in arena entrance. |
58 | - (maps) hopefully fix healing potion vendor in arena entrance. |
41 | - (arch) fixed an error in the Gnarg scale mail artifact. |
59 | - (arch) fixed an error in the Gnarg scale mail artifact. |
42 | - it was possible to unapply or half-unapply cursed items in many |
60 | - it was possible to unapply or half-unapply cursed items in many |
43 | cases, which confused players and also player state. fixed. |
61 | cases, which confused players and also player state. fixed. |
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48 | (such as money, which won't stack afterwards). |
66 | (such as money, which won't stack afterwards). |
49 | - (maps) the shady rogue in goths can unapply cursed items for you. |
67 | - (maps) the shady rogue in goths can unapply cursed items for you. |
50 | - (maps) implement a wilderness town portal. |
68 | - (maps) implement a wilderness town portal. |
51 | - (arch) set proper(?) int values for all monsters. |
69 | - (arch) set proper(?) int values for all monsters. |
52 | - (maps) fire5.map could destroy players. |
70 | - (maps) fire5.map could destroy players. |
53 | - (maps( fix pet arena pit/arena entrace and exits. |
71 | - (maps) fix pet arena pit/arena entrace and exits. |
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72 | - clear the spell's applied flag when inscribing scrolls, to make the |
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73 | scrolls mergeable. |
54 | - redo all build material faces from scratch. |
74 | - redo all build material faces from scratch. |
55 | - dropall without arguments now drops all containers. |
75 | - dropall without arguments now drops all containers. |
56 | - use blitz++ for vector maths (new dependency). |
76 | - use blitz++ for vector maths (new dependency). |
57 | - only match archetype names in artifact allowed names. |
77 | - only match archetype names in artifact allowed names. |
58 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
78 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
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70 | - rework the random map parameter passign a bit to be extendable. |
90 | - rework the random map parameter passign a bit to be extendable. |
71 | - (random maps) use a nonrecursive algorithm to generate mazes, |
91 | - (random maps) use a nonrecursive algorithm to generate mazes, |
72 | also, improve the quality of the mazes (no longer will the edges |
92 | also, improve the quality of the mazes (no longer will the edges |
73 | almost always form a passage) and add two new types - "rooms" |
93 | almost always form a passage) and add two new types - "rooms" |
74 | and "braided". |
94 | and "braided". |
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95 | - implement --unique option to reset command. |
75 | - (random maps) add new "cave" layout, which is much more ... |
96 | - (random maps) add new "cave" layout, which is much more ... |
76 | cave-like. |
97 | cave-like. |
77 | - (random maps) new layout style "castle" that generates straighish, |
98 | - (random maps) new layout style "castle" that generates straighish, |
78 | rogue-ish maps. |
99 | rogue-ish maps. |
79 | - (random maps) new layout style "multiple" that simply mixes multiple |
100 | - (random maps) new layout style "multiple" that simply mixes multiple |
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111 | no known impact. |
132 | no known impact. |
112 | - clean up unused settings, introduce DELIANTRA_DATADIR. |
133 | - clean up unused settings, introduce DELIANTRA_DATADIR. |
113 | - (arch) added potion of fortitude to resist fear for the jeweler skill. |
134 | - (arch) added potion of fortitude to resist fear for the jeweler skill. |
114 | - (arch, maps) move worldmap gridmap data to arch/res/ and implement |
135 | - (arch, maps) move worldmap gridmap data to arch/res/ and implement |
115 | a generic table/matrix/palette converter to cfutil. |
136 | a generic table/matrix/palette converter to cfutil. |
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137 | - avoid crash in describe_item when a power crystal has maxsp=0 (as used, |
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138 | apparently, in the brewery map). |
116 | - do not endlessly loop when an optional extension cannot be loaded. |
139 | - do not endlessly loop when an optional extension cannot be loaded. |
117 | - remove limits of 000..999 from worldmap coordinates, support negative |
140 | - remove limits of 000..999 from worldmap coordinates, support negative |
118 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
141 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
119 | sense. |
142 | sense. |
120 | - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
143 | - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
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163 | client. |
186 | client. |
164 | - sort faces by name in the server to improve caching locality in clients. |
187 | - sort faces by name in the server to improve caching locality in clients. |
165 | - actually prune face checksums (exp_table's checksum was too long). |
188 | - actually prune face checksums (exp_table's checksum was too long). |
166 | - add skill_info and spell_paths resources to enable caching the info |
189 | - add skill_info and spell_paths resources to enable caching the info |
167 | and removing another command. |
190 | and removing another command. |
168 | - add command help info as res/command_help. |
191 | - send completion info to the client. |
169 | - assume all clients support the deliantra protocol extensions and allow |
192 | - assume all clients support the deliantra protocol extensions and allow |
170 | fxix/extcmd and other protocol "extensions" before setup. |
193 | fxix/extcmd and other protocol "extensions" before setup. |
171 | - implement flash-policy-file server on server socket, to allow flash clients |
194 | - implement flash-policy-file server on server socket, to allow flash clients |
172 | to connect. |
195 | to connect. |
173 | - implement exti doclet request to request documentation, |
196 | - implement exti doclet request to request documentation, |
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188 | - create food/missile will now fail when the mapspace limits are exceeded. |
211 | - create food/missile will now fail when the mapspace limits are exceeded. |
189 | - pod processing could deadlock because the child process might try |
212 | - pod processing could deadlock because the child process might try |
190 | to get a lock. |
213 | to get a lock. |
191 | - removed support for ncom packets. |
214 | - removed support for ncom packets. |
192 | - remove drawinfo packets from the server (use msg instead). |
215 | - remove drawinfo packets from the server (use msg instead). |
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216 | - skill objects now have their documentation in the msg slot. |
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217 | - no longer allow prefix match when matchign spells, spells names must |
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218 | now be written fully. |
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219 | - avoid a deadlock when the incloader is called to load an in-memory |
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220 | file in a child process. |
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221 | - implement spellmon v2 protocol - no spell message. |
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222 | - remove ability to cats/invoke seplls by "count". |
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223 | - the "may" mechanism now supports uuids ina ddition to nicknames. |
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224 | - implement dm/dmhide in terms of the "may" mechanism, so dm |
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225 | players must now be configured by adding may_command_dm: ["uuid..."] |
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226 | to the config. |
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227 | - remove nowiz command. |
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228 | - change dm hiding - hidden status is no longer respected by spells etc., |
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229 | it only affects information commands. use observe instead. |
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230 | - automatically send fx for all changed faces, not just for visible tiles. |
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231 | - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar |
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232 | problems in blitz++. |
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233 | - catch sigfpe in the same way as sigsegv. |
193 | |
234 | |
194 | 3.0 Sat May 29 23:30:57 CEST 2010 |
235 | 3.0 Sat May 29 23:30:57 CEST 2010 |
195 | - (maps, arch) complete revamping of the transport routes - all cities are |
236 | - (maps, arch) complete revamping of the transport routes - all cities are |
196 | now easily reachable, at a price. |
237 | now easily reachable, at a price. |
197 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
238 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |