1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
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4 | TODO: warrior_1 looks broken |
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5 | TODO: apartment-descritpions for gotisch1/2 |
4 | TODO: apartment-descritpions for gotisch1/2 |
6 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
7 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
8 | TODO: cast invisible... |
7 | TODO: cast invisible... |
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8 | TODO: random stuff should not be in compat.C |
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9 | - some Andrew Madloch wanted, despite being specifically told |
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10 | multiple times that the Deliantra parts additions are under AGPL, |
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11 | close up the source code of the server within his company. |
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12 | some reorganisations have been done to the sourcecode to make |
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13 | it clearer that this violates the Affero GPL. Help to keep |
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14 | Deliantra free software even for the coming generations |
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15 | and be wary of the promises of Andrew Madloch, he has nothing |
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16 | good in mind for your free software. |
9 | - clarify which files of the server are 100% AGPL. |
17 | - clarify which files of the server are 100% AGPL. |
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18 | - minor reorganisation, move some GPL code into other files. |
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19 | - implement viewpoint (which is like observe, but only for the map, |
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20 | not stats etc.). |
10 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
21 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
11 | - (maps, server) add lostwages and celvear apartments to rent system. |
22 | - (maps, server) add lostwages and celvear apartments to rent system. |
12 | - (maps) closed guild houses, this is not scalable, ask your friendly |
23 | - (maps) closed guild houses, this is not scalable, ask your friendly |
13 | dm instead. |
24 | dm instead. |
14 | - (maps) add town portal to celvear. |
25 | - (maps) add town portal to celvear. |
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38 | - sped up search-items implementation, but it's still horrible. |
49 | - sped up search-items implementation, but it's still horrible. |
39 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
50 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
40 | - editor_folder can now be used to override whatever cfutil sets, and was |
51 | - editor_folder can now be used to override whatever cfutil sets, and was |
41 | used to reogianise the illogical arch tree a bit. |
52 | used to reogianise the illogical arch tree a bit. |
42 | - (maps) import most map names from crossfire. |
53 | - (maps) import most map names from crossfire. |
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54 | - nuke image_sums/image_info subcommands from the protocol. |
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55 | - fly_high movement gives better los, ignoring blocksview. |
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56 | |
44 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
57 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
45 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
58 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
46 | - fix a memory buffer overflow in the book code. |
59 | - fix a memory buffer overflow in the book code. |
47 | - add @check, @find npc dialogue commands. |
60 | - add @check, @find npc dialogue commands. |