--- deliantra/server/Changes 2010/03/24 17:41:47 1.582 +++ deliantra/server/Changes 2010/03/26 00:26:48 1.584 @@ -37,8 +37,8 @@ TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? TODO: freed objects cache instead of salloc/sfree -TODO: walk on button, start levitate, walk off => button stays pressed - - (maps) the mana fountain has now a ratelimit, 30 potions per hour. +TODO: random maps, decorstyle ranodm is evil + - (maps) the mana fountain now has a ratelimit of 30 potions per hour. - (maps) added (navar) gravedigger, that buys players gravestones. - made (wizard) look_at show also uuids. - added cf::object::find_object_uuid (::find_object already exists!). @@ -46,6 +46,8 @@ - (arch) added sounds: zombie death, book reading, inscription. - (arch) made the hill giants loose more body parts. - (arch, maps) added black unicorn horn, required to access mlab hell. + - move_type changes (spells, skills etc.) now will correctly + take move_on/move_off into account (e.g. buttons). - display (exit) or (random map) in client for those objects. - remove (useless) spell damage columns from spell info and replace it by effective casting level - clients > 2.10 required to display @@ -70,6 +72,7 @@ them on loading, for old playerfiles and maps. - removed is_legal_2ways_exit - this is apparently dead code, and would be handled differently nowadays anyway. + - random map .meta were not being expired at all. 2.93 Sat Feb 13 15:52:36 CET 2010 - (maps) fix travel to valdor and back.