1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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3 | Version numbers sort like decimal numbers. |
3 | Version numbers sort like decimal numbers. |
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5 | 2010-04-30 14:27:48.6702 t Found correct bow for arrows. |
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6 | 2010-04-30 14:25:50.3128 t Turned off spells in Medium guard |
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9 | 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
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10 | 2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951 |
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11 | 2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519 |
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12 | 2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579 |
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13 | 2010-04-07 23:58:02.2729+ cf::main() called at -e line 0 |
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14 | 2010-04-07 23:58:02.2729+ |
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15 | 2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows --- |
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16 | 2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259 |
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17 | 2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209 |
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18 | 2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678 |
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19 | 2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447 |
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20 | 2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348 |
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21 | 2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066 |
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22 | 2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356 |
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23 | 2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275 |
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24 | 2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405 |
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25 | 2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641 |
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26 | 2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
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27 | 2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
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28 | 2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
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29 | 2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052 |
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30 | 2010-04-07 23:58:02.2731 [ABT] [??] ??:0 |
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31 | 2010-04-07 23:58:02.2732 [ABT] [??] ??:0 |
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32 | 2010-04-07 23:58:02.2732 [ABT] [??] ??:0 |
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33 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
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34 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
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35 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
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36 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
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37 | |
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38 | TODO: golem survives "longer" now - too long? |
5 | TODO: golem survives "longer" now - too long? |
39 | TODO: clean up skill handling in kill_object. |
6 | TODO: clean up skill handling in kill_object. |
40 | TODO: make the "feed all faces" flag persistent between logins. |
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41 | TODO: mining experience |
7 | TODO: mining experience |
42 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
43 | TODO: follow should not be able to follow everywhere (ocean...) |
9 | TODO: reload_settings |
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10 | TODO: thawer should not next() |
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11 | TODO: pet experience is, rarely, given to the wrong skill (e.g. mining) |
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12 | TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player() |
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13 | TODO: jumping, maybe dimdoor works wonders with earthwalls in between. |
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14 | TODO: cats dimdoor, invoke charm => watch Log-1 |
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15 | TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified |
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16 | TODO: identify doesn't merge |
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17 | TOOD: apply should only apply one stack items |
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18 | TODO: fixed random maps, e.g. for buildings |
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20 | TODO: unapply cursed items in any way will confuse skills (try apply a bow, then hit monsters => missile weapojn exp and ugly msgs) |
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21 | TODO: remove curse broken - doesn'T apply to unapplied weapons, nor can be cast easily |
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22 | TODO: set flag when isolation remover needed, call finalise |
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23 | - (maps) hopefully fix tobias' tower. |
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24 | - (maps) hopefully fix healing potion vendor in arena entrance. |
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25 | - (arch) fixed an error in the Gnarg scale mail artifact. |
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26 | - it was possible to unapply or half-unapply cursed items in many |
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27 | cases, which confused players and also player state. fixed. |
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28 | - creators no longer identify objects that shouldn't be identified |
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29 | (such as money, which won't stack afterwards). |
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30 | - use same default config in code as on gameserver.deliantra.net. |
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31 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
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32 | our parser. |
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33 | - applying a glowing crystal now gives status messages. |
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34 | - fix a memleak in the random map generator. |
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35 | - rework the random map parameter passign a bit to be extendable. |
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36 | - (random maps) use a nonrecursive algorithm to generate mazes, |
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37 | also, improve the quality of the mazes (no longer will the edges |
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38 | almost always form a passage) and add two new types - "rooms" |
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39 | and "braided". |
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40 | - (random maps) add new "cave" layout, which is much more ... |
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41 | cave-like. |
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42 | - roguelike maps sometimes had dead ends due to symmetry settings. |
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43 | - rewrite layout management in the random map generator from the |
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44 | ground up. |
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45 | - fix bug in tausworthe rng initialisation. |
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46 | - switched to the faster and hopefully better quality gfsr{24,55} random |
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47 | number generator, the same algorithm that freeciv apparently uses. |
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48 | - replace unreachable walls in random maps by "blocked", which saves |
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49 | memory and imho looks nicer. |
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50 | |
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51 | 3.0 Sat May 29 23:30:57 CEST 2010 |
44 | - (maps, arch) complete revamping of the transport routes - all cities are |
52 | - (maps, arch) complete revamping of the transport routes - all cities are |
45 | now easily reachable, at a price. |
53 | now easily reachable, at a price. |
46 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
54 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
47 | - (maps) added (navar) gravedigger, that buys players gravestones. |
55 | - (maps) added (navar) gravedigger, that buys players gravestones. |
48 | - (maps) added the rathouse quest for the shockwave spell in navar |
56 | - (maps) added the rathouse quest for the shockwave spell in navar |
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105 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
113 | - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
106 | steinwandstadt/celvear. |
114 | steinwandstadt/celvear. |
107 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
115 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
108 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
116 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
109 | mostly based on the spell's level in the spellbook. |
117 | mostly based on the spell's level in the spellbook. |
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118 | - the music scheduler did not properly send new music on region |
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119 | changes. |
110 | - (maps) fix some map regions and the region tree. |
120 | - (maps) fix some map regions and the region tree. |
111 | - the server will now be more picky when parsing the regions file. |
121 | - the server will now be more picky when parsing the regions file. |
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122 | - do not rely on chosen_skill in calc_alch_danger. |
112 | - improve editor support protocol slightly, provide workarounds for 2.10 |
123 | - improve editor support protocol slightly, provide workarounds for 2.10 |
113 | clients. |
124 | clients. |
114 | - follow has been rewritten to be, hopefully, more robust. |
125 | - follow has been rewritten to be, hopefully, more robust. |
115 | - follow mode will not be aborted when the follower tries to move. |
126 | - follow mode will not be aborted when the follower tries to move. |
116 | - tcp.ext didn't unbind in reloads. |
127 | - tcp.ext didn't unbind in reloads. |
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141 | used by minable veins. |
152 | used by minable veins. |
142 | - (maps) relocated jeweler town to another directoy. |
153 | - (maps) relocated jeweler town to another directoy. |
143 | - (arch) implement mining pickaxes and mining skill. |
154 | - (arch) implement mining pickaxes and mining skill. |
144 | - (arch) add missing stonebig_club archetype from cfextended. |
155 | - (arch) add missing stonebig_club archetype from cfextended. |
145 | - jeweler skill doesn't diminish input values anymore. |
156 | - jeweler skill doesn't diminish input values anymore. |
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157 | - jeweler skill is harder to level now, but in exchange item power |
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158 | of the output is only 1/5th (instead of 1/3rd) of ring level. |
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159 | - jeweler skill adds the makers name (currently not visible) to the |
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160 | generated ring/amulet. |
146 | - generate most constants for perl automatically. |
161 | - generate most constants for perl automatically. |
147 | - properly check for weapon name prefix ("Ragnarok's sword"). |
162 | - properly check for weapon name prefix ("Ragnarok's sword"). |
148 | - when player dies, restore his food to at least 200. |
163 | - when player dies, restore his food to at least 200. |
149 | - support multiple inheritance for arch sources (inherit a,b,c). |
164 | - support multiple inheritance for arch sources (inherit a,b,c). |
150 | - switch to storable-n-format for facedata, for better interoperability. |
165 | - switch to storable-n-format for facedata, for better interoperability. |
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205 | - (maps, arch) added archetype for building instructions and replaced |
220 | - (maps, arch) added archetype for building instructions and replaced |
206 | the copies of the instructions in the maps with it. |
221 | the copies of the instructions in the maps with it. |
207 | - (arch) made the spark shower spell available in shops. |
222 | - (arch) made the spark shower spell available in shops. |
208 | - don't create a second LOGIN event on character creation. |
223 | - don't create a second LOGIN event on character creation. |
209 | - correctly generate "You paid xyz" message in shops. |
224 | - correctly generate "You paid xyz" message in shops. |
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225 | - the shop menu now also displays the (approx) value of the item. |
210 | - added a 'password' command, to change your password (and for DMs to |
226 | - added a 'password' command, to let DMs change the password of players |
211 | change passwords for other players). |
227 | more conveniently. |
212 | - correctly save shopitems string, to avoid parse error when reading |
228 | - correctly save shopitems string, to avoid parse error when reading |
213 | saved maps. |
229 | saved maps. |
214 | - logging now differentiates between logging levels better. |
230 | - logging now differentiates between logging levels better. |
215 | - speed up get_typedata. |
231 | - speed up get_typedata. |
216 | - fix deadlock problem during server shutdown/reload. |
232 | - fix deadlock problem during server shutdown/reload. |
217 | - make ext/checkrusage "more" non-blocking. |
233 | - make ext/checkrusage "more" non-blocking. |
218 | - use common::sense for extensions. |
234 | - use common::sense for extensions. |
219 | - work around a 50.10.0 utf8 caching bug. |
235 | - work around a 50.10.0 utf8 caching bug. |
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236 | - correctly try to load tiled maps in adjacent_map, might fix |
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237 | "no relation to target" bugs. |
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238 | - try to load (pure-)perl modules asynchronously, warn about |
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239 | modules being loaded from the mainloop, pre-load some more |
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240 | core modules so perl doesn't do it later on. |
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241 | - pre-load many of the files perl might load on it's own e.g. when |
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242 | compiling regexes. |
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243 | - make exp_table and materials file reloadable. |
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244 | - made reload_config non-blocking. |
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245 | - the seen command called (Blocking) stat() instead of aio_stat, |
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246 | causing server freezes. |
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247 | - store unhashed password, to prepare for safer authentication. |
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248 | - do not log connections from the local host, to help a local |
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249 | watchdog. |
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250 | - fix summon freeze at map borders. |
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251 | - support @group syntax and music config file for music face lists. |
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252 | - run post_init jobs in parallel, they might do I/O. |
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253 | - avoid apply conversion for converters. |
220 | |
254 | |
221 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
255 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
222 | - (maps) fix travel to valdor and back. |
256 | - (maps) fix travel to valdor and back. |
223 | - do no longer by default eval map cod ein safe compartments |
257 | - do no longer by default eval map cod ein safe compartments |
224 | (this can be re-enabled using the safe_eval config option). |
258 | (this can be re-enabled using the safe_eval config option). |