… | |
… | |
29 | - (arch) remove curse and identify now treta the marked tiem first. |
29 | - (arch) remove curse and identify now treta the marked tiem first. |
30 | - creators no longer identify objects that shouldn't be identified |
30 | - creators no longer identify objects that shouldn't be identified |
31 | (such as money, which won't stack afterwards). |
31 | (such as money, which won't stack afterwards). |
32 | - (maps) the shady rogue in goths can unapply cursed items for you. |
32 | - (maps) the shady rogue in goths can unapply cursed items for you. |
33 | - (maps) implement a wilderness town portal. |
33 | - (maps) implement a wilderness town portal. |
|
|
34 | - (arch) set proper(?) int values for all monsters. |
34 | - use same default config in code as on gameserver.deliantra.net. |
35 | - use same default config in code as on gameserver.deliantra.net. |
35 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
36 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
36 | our parser. |
37 | our parser. |
37 | - applying a glowing crystal now gives status messages. |
38 | - applying a glowing crystal now gives status messages. |
38 | - fix a memleak in the random map generator. |
39 | - fix a memleak in the random map generator. |
… | |
… | |
54 | - switched to the faster and hopefully better quality gfsr{24,55} random |
55 | - switched to the faster and hopefully better quality gfsr{24,55} random |
55 | number generator, the same algorithm that freeciv apparently uses. |
56 | number generator, the same algorithm that freeciv apparently uses. |
56 | - replace unreachable walls in random maps by "blocked", which saves |
57 | - replace unreachable walls in random maps by "blocked", which saves |
57 | memory and imho looks nicer. |
58 | memory and imho looks nicer. |
58 | - (arch) fix samhlaidh archetype. |
59 | - (arch) fix samhlaidh archetype. |
|
|
60 | - add kensler ("better gradient noise") functins, as well as fBm |
|
|
61 | and other fractal algorithms. |
59 | |
62 | |
60 | 3.0 Sat May 29 23:30:57 CEST 2010 |
63 | 3.0 Sat May 29 23:30:57 CEST 2010 |
61 | - (maps, arch) complete revamping of the transport routes - all cities are |
64 | - (maps, arch) complete revamping of the transport routes - all cities are |
62 | now easily reachable, at a price. |
65 | now easily reachable, at a price. |
63 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
66 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |