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103 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
103 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
104 | sense. |
104 | sense. |
105 | - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
105 | - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
106 | handle generic "world map areas". |
106 | handle generic "world map areas". |
107 | - dropped micrpather again - we'll do our own implementation when we need it. |
107 | - dropped micrpather again - we'll do our own implementation when we need it. |
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108 | - added is_quad flag. |
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109 | - (arch) added quad archetypes. |
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110 | - made the pickaxe mining tool remove quad walls and floors. |
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111 | - move key_values into their own class, simplifiying lots of code and |
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112 | making it possible to use kv pairs easily for maps and other objects as well. |
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113 | - get rid of get_archetype, finally. |
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114 | - maps no longer get activated when loading, only when a palyer is "near" them. |
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115 | - maps can now be swapped (not loaded), active and inactive, other states |
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116 | have been removed, and the map "intelligently" changes between active/inactive. |
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117 | - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick. |
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118 | - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes. |
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119 | - server now enforces width/height matches between tiled maps. |
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120 | - fix some off-by-one bugs that presumably created empty rectangles |
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121 | for unordered map walks - which should not cause any real issues. |
108 | |
122 | |
109 | 3.0 Sat May 29 23:30:57 CEST 2010 |
123 | 3.0 Sat May 29 23:30:57 CEST 2010 |
110 | - (maps, arch) complete revamping of the transport routes - all cities are |
124 | - (maps, arch) complete revamping of the transport routes - all cities are |
111 | now easily reachable, at a price. |
125 | now easily reachable, at a price. |
112 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
126 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |