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32 | TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
32 | TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
33 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
33 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
34 | TODO: the sepharoth "Kether" |
34 | TODO: the sepharoth "Kether" |
35 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
35 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
36 | TODO: only store face checksums in C++, store everything else in perl |
36 | TODO: only store face checksums in C++, store everything else in perl |
37 | TODO: implement dm/nowiz in perl, async, because of file I/O. |
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38 | TODO: remove pod/skill_help.pod, at least for individual skills, generate from arches instead. |
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39 | |
37 | |
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38 | TODO: cspm spell arg |
40 | - (maps) hopefully fix tobias' tower. |
39 | - (maps) hopefully fix tobias' tower. |
41 | - (maps) hopefully fix healing potion vendor in arena entrance. |
40 | - (maps) hopefully fix healing potion vendor in arena entrance. |
42 | - (arch) fixed an error in the Gnarg scale mail artifact. |
41 | - (arch) fixed an error in the Gnarg scale mail artifact. |
43 | - it was possible to unapply or half-unapply cursed items in many |
42 | - it was possible to unapply or half-unapply cursed items in many |
44 | cases, which confused players and also player state. fixed. |
43 | cases, which confused players and also player state. fixed. |
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49 | (such as money, which won't stack afterwards). |
48 | (such as money, which won't stack afterwards). |
50 | - (maps) the shady rogue in goths can unapply cursed items for you. |
49 | - (maps) the shady rogue in goths can unapply cursed items for you. |
51 | - (maps) implement a wilderness town portal. |
50 | - (maps) implement a wilderness town portal. |
52 | - (arch) set proper(?) int values for all monsters. |
51 | - (arch) set proper(?) int values for all monsters. |
53 | - (maps) fire5.map could destroy players. |
52 | - (maps) fire5.map could destroy players. |
54 | - (maps( fix pet arena pit/arena entrace and exits. |
53 | - (maps) fix pet arena pit/arena entrace and exits. |
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54 | - clear the spell's applied flag when inscribing scrolls, to make the |
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55 | scrolls mergeable. |
55 | - redo all build material faces from scratch. |
56 | - redo all build material faces from scratch. |
56 | - dropall without arguments now drops all containers. |
57 | - dropall without arguments now drops all containers. |
57 | - use blitz++ for vector maths (new dependency). |
58 | - use blitz++ for vector maths (new dependency). |
58 | - only match archetype names in artifact allowed names. |
59 | - only match archetype names in artifact allowed names. |
59 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
60 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
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112 | no known impact. |
113 | no known impact. |
113 | - clean up unused settings, introduce DELIANTRA_DATADIR. |
114 | - clean up unused settings, introduce DELIANTRA_DATADIR. |
114 | - (arch) added potion of fortitude to resist fear for the jeweler skill. |
115 | - (arch) added potion of fortitude to resist fear for the jeweler skill. |
115 | - (arch, maps) move worldmap gridmap data to arch/res/ and implement |
116 | - (arch, maps) move worldmap gridmap data to arch/res/ and implement |
116 | a generic table/matrix/palette converter to cfutil. |
117 | a generic table/matrix/palette converter to cfutil. |
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118 | - avoid crash in describe_item when a power crystal has maxsp=0 (as used, |
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119 | apparently, in the brewery map). |
117 | - do not endlessly loop when an optional extension cannot be loaded. |
120 | - do not endlessly loop when an optional extension cannot be loaded. |
118 | - remove limits of 000..999 from worldmap coordinates, support negative |
121 | - remove limits of 000..999 from worldmap coordinates, support negative |
119 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
122 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
120 | sense. |
123 | sense. |
121 | - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
124 | - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
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194 | - skill objects now have their documentation in the msg slot. |
197 | - skill objects now have their documentation in the msg slot. |
195 | - no longer allow prefix match when matchign spells, spells names must |
198 | - no longer allow prefix match when matchign spells, spells names must |
196 | now be written fully. |
199 | now be written fully. |
197 | - avoid a deadlock when the incloader is called to load an in-memory |
200 | - avoid a deadlock when the incloader is called to load an in-memory |
198 | file in a child process. |
201 | file in a child process. |
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202 | - implement spellmon v2 protocol - no spell message. |
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203 | - remove ability to cats/invoke seplls by "count". |
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204 | - the "may" mechanism now supports uuids ina ddition to nicknames. |
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205 | - implement dm/dmhide in terms of the "may" mechanism, so dm |
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206 | players must now be configured by adding may_command_dm: ["uuid..."] |
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207 | to the config. |
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208 | - remove nowiz command. |
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209 | - change dm hiding - hidden status is no longer respected by spells etc., |
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210 | it only affects information commands. use observe instead. |
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211 | - automatically send fx for all changed faces, not just for visible tiles. |
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212 | - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar |
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213 | problems in blitz++. |
199 | |
214 | |
200 | 3.0 Sat May 29 23:30:57 CEST 2010 |
215 | 3.0 Sat May 29 23:30:57 CEST 2010 |
201 | - (maps, arch) complete revamping of the transport routes - all cities are |
216 | - (maps, arch) complete revamping of the transport routes - all cities are |
202 | now easily reachable, at a price. |
217 | now easily reachable, at a price. |
203 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
218 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |