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1 | 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and |
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2 | dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents |
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3 | modification of dam on items that have no dam, such as non-weapons |
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4 | 17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added |
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5 | |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
6 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | |
7 | |
3 | Version numbers sort like decimal numbers. |
8 | Version numbers sort like decimal numbers. |
4 | |
9 | |
5 | TODO: trap disarming/finding very little/constant experience? |
10 | TODO: trap disarming/finding very little/constant experience? |
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47 | TODO: rijk's frontend does not look for .xhtml files when serving static files. |
52 | TODO: rijk's frontend does not look for .xhtml files when serving static files. |
48 | TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. |
53 | TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. |
49 | |
54 | |
50 | |
55 | |
51 | TODO: cspm spell arg |
56 | TODO: cspm spell arg |
52 | TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change |
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53 | |
57 | |
54 | - (maps) remove random worbench under house in darcap, fix exit and add random |
58 | - (maps) remove random workbench under house in darcap, fix exit and add random |
55 | reading to dragonslib map, modify zealots house in mlab/tavern.map to remove |
59 | reading to dragonslib map, modify zealots house in mlab/tavern.map to remove |
56 | illegal mlab access (ephraim). |
60 | illegal mlab access (ephraim). |
57 | - (maps) make some containers unstackable that erroneously stackable. |
61 | - (maps) make some containers unstackable that erroneously stackable. |
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62 | - (arch) platinum to gold converter was broken in 2008 and paid out |
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63 | one gold for one platinum only. mea culpa. |
58 | - detect stackable containers at load time and make each stack a single item. |
64 | - detect stackable containers at load time and make each stack a single item |
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65 | (reported by Saiapatsu). |
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66 | - refactored the anim frames/facing macros/methods to range check and avoid |
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67 | crashes due to corrupted face numbers (e.g. in T_MATCH). |
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68 | - fix possible animation update bug in hole animations. |
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69 | - fix gate closing not updating the animation bug. |
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70 | - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu). |
59 | - last remaining BUG (that showed up in the logs for the last years) has |
71 | - last remaining BUG (that showed up in the logs for the last years) has |
60 | been fixed: monsters would snatch arrows/thrown_objs out of the air without |
72 | been fixed: monsters would snatch arrows/thrown_objs out of the air without |
61 | stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, |
73 | stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, |
62 | bolts and thrown objects as NO_PICK temporarily. |
74 | bolts and thrown objects as NO_PICK temporarily. |
63 | - since binutils/gcc/etc. conspired to break static archives, converted the server |
75 | - since binutils/gcc/etc. conspired to break static archives, converted the server |
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75 | - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null, |
87 | - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null, |
76 | causing a segfault. |
88 | causing a segfault. |
77 | - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of |
89 | - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of |
78 | directly referencing freearr_[xy], as the latter is used alot more often then |
90 | directly referencing freearr_[xy], as the latter is used alot more often then |
79 | DIRX/DIRY, and this allows us to change freearr_[xy]. |
91 | DIRX/DIRY, and this allows us to change freearr_[xy]. |
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92 | - tentative port to C++ 17. |
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93 | - fix a potential bug with packet << (const char *)0. |
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94 | - add COPYING.Other. |
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95 | - include libecb and decore compiler.h and other places in preference to it. |
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96 | - include ska's flat_hash_map and use it instead of unordered_map/set. |
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97 | - use c++11 variadic templates in include/callback.h, get rid of callback.pl. |
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98 | - level 0 experience valuew as uninitialised. all these years. |
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99 | - run the shstr garbage collector regularly, not only after intern (). |
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100 | - fixed minor undefined behaviour that was unlieklly to result in problems. |
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101 | - don't log runtime errors for invalid regexes for the maps command. |
80 | |
102 | |
81 | 3.1 Wed Nov 16 23:17:11 CET 2016 |
103 | 3.1 Wed Nov 16 23:17:11 CET 2016 |
82 | - convert to blitz++ 0.10 and later (also requiring c++ 11). |
104 | - convert to blitz++ 0.10 and later (also requiring c++ 11). |
83 | - port to perl 5.18 and newer. |
105 | - port to perl 5.18 and newer. |
84 | - switch to xz compressed archives as only dist method. |
106 | - switch to xz compressed archives as only dist method. |
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106 | - only match archetype names in artifact allowed names. |
128 | - only match archetype names in artifact allowed names. |
107 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
129 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
108 | - altars with match expressions did not work properly. |
130 | - altars with match expressions did not work properly. |
109 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
131 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
110 | - god enemy race check fixed ("god detests your race"). |
132 | - god enemy race check fixed ("god detests your race"). |
111 | - gods errornously allowed any kind of worshipping race, even |
133 | - gods erroneously allowed any kind of worshipping race, even |
112 | ones they hate. |
134 | ones they hate. |
113 | - use same default config in code as on gameserver.deliantra.net. |
135 | - use same default config in code as on gameserver.deliantra.net. |
114 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
136 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
115 | our parser. |
137 | our parser. |
116 | - generate slightly more special exits and avoid warning. |
138 | - generate slightly more special exits and avoid warning. |
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385 | - move mark, run, run_stop, fire and fire_stop commands back from |
407 | - move mark, run, run_stop, fire and fire_stop commands back from |
386 | perl to C++, for speed reasons (basically undo patchset 1304). |
408 | perl to C++, for speed reasons (basically undo patchset 1304). |
387 | - add a client_destroy event, so we don't have to hook the |
409 | - add a client_destroy event, so we don't have to hook the |
388 | attachable destroy event (which is called much more often). |
410 | attachable destroy event (which is called much more often). |
389 | - removed (unused) FLOOR object type. |
411 | - removed (unused) FLOOR object type. |
390 | - fix errornous change_abil messages for rods (and other types). |
412 | - fix erroneous change_abil messages for rods (and other types). |
391 | - remove include/commands.h and server/c_new.C, and refactor |
413 | - remove include/commands.h and server/c_new.C, and refactor |
392 | all into server/commands.C. |
414 | all into server/commands.C. |
393 | - save and restore combat/ranged/current slot for players. |
415 | - save and restore combat/ranged/current slot for players. |
394 | - the server now batches item's face/fx commands, as opposed |
416 | - the server now batches item's face/fx commands, as opposed |
395 | to sending one fx per item - helps mostly at connect and |
417 | to sending one fx per item - helps mostly at connect and |