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2 | |
2 | |
3 | TODO: picking up the torches in nimbus seemingly works, but after |
3 | TODO: picking up the torches in nimbus seemingly works, but after |
4 | a while (used up?) they seem to be gone from the inv but the client doesn't know about that. |
4 | a while (used up?) they seem to be gone from the inv but the client doesn't know about that. |
5 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
5 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
6 | |
6 | |
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7 | - properly link against libgthread as that is needed to make the slice |
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8 | allocator thread-safe. |
7 | - support perls not compiled with 64 bit support (though this is not a |
9 | - support perls not compiled with 64 bit support (though this is not a |
8 | recommended configuration) (reported by Samuel Gondouin). |
10 | recommended configuration) (reported by Samuel Gondouin). |
9 | - match archetypes by name, not by ptr, in treasure.C, this makes archetypes |
11 | - match archetypes by name, not by ptr, in treasure.C, this makes archetypes |
10 | finally reloadable at runtime. |
12 | finally reloadable at runtime. |
11 | - always put godgiven items into the player inventory, never any containers. |
13 | - always put godgiven items into the player inventory, never any containers. |