… | |
… | |
4 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
4 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
5 | TODO: emergency swap mode is not working |
5 | TODO: emergency swap mode is not working |
6 | 08:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied |
6 | 08:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied |
7 | some spellcasting. if I then started using karate, I would get all the |
7 | some spellcasting. if I then started using karate, I would get all the |
8 | stateffects from the bow |
8 | stateffects from the bow |
|
|
9 | TODO: find_style => move to perl, remove syncpoints |
9 | |
10 | |
10 | 2.53 |
11 | 2.53 |
11 | - bugfix: custom skill settings were not saved by the server. |
12 | - bugfix: custom skill settings were not saved by the server. |
12 | - bugfix: remove did not actually remove items from the inventory, leaving |
13 | - bugfix: remove did not actually remove items from the inventory, leaving |
13 | ghost items. |
14 | ghost items. |
14 | - bugfix: properly update items identified on the ground. |
15 | - bugfix: properly update items identified on the ground. |
15 | - bugfix: use localtime_r in the logger thread. |
16 | - bugfix: use localtime_r in the logger thread. |
|
|
17 | - bugfix: player starvation will now give the correct kill reason. |
|
|
18 | - bugfix: archetype reloads could crash the server. |
|
|
19 | - implement kill & death statistics. |
16 | - make the killer a real object pointer instead of a string. |
20 | - make the killer a real object pointer instead of a string. |
17 | - dropping items a shop is not interested in won't sell them anymore. |
21 | - dropping items a shop is not interested in won't sell them anymore. |
18 | - bugfix: the mailscrolls are now correctly handed out even when the destination |
22 | - bugfix: the mailscrolls are now correctly handed out even when the destination |
19 | player is not logged in. |
23 | player is not logged in. |
20 | - rods and horns with a too low maximum charge allow now at least one discharge. |
24 | - rods and horns with a too low maximum charge allow now at least one discharge. |