1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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2 | |
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3 | 2.61 Sun Aug 3 17:59:50 CEST 2008 |
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4 | - made jeweler workbench larger and some other minor map |
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5 | changes in jeweler town. |
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6 | - fixed wrong item handling in jeweler skill code. |
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7 | - (arch) use a special "key_random_map" for random map keys |
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8 | that are used up. |
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9 | - fix a crash when the player who was observed has logged out long |
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10 | enough for his region/map to be gone. |
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11 | - port to g++-4.3's incompatible tr1 changes. |
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12 | - add some missing dependencies. |
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13 | - log to /var/log/deliantra/ by default. |
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14 | - hack observe code to enable smooth movmenet when observing. |
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15 | |
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16 | 2.6 Sun Jul 20 18:58:08 CEST 2008 |
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17 | - (maps) extension of the jeweler quest/skill/town |
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18 | - correctly move gsay to the party channel. |
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19 | - fix a crash when animate weapon was used in some areas. |
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20 | - fixed unnecessary identification of by converters created objects. |
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21 | - (maps) tutorial now contains clues about chatting and talking |
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22 | with NPCs. |
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23 | - (arch) dragon scales got proper type now |
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24 | - object::decrease would sometimes cause container weights to |
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25 | be wrong, this has been fixed. |
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26 | - do not send time updates for newly-seen items. |
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27 | - thawing an icecube will once more drop its contents to the ground. |
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28 | - fix cone spells etc. going through walls sometimes. |
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29 | - fix a weight update bug that sometimes left containers |
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30 | with wrong weights. |
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31 | - added auto_apply event and extension for shop tiles. |
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32 | - work around get_map_flags invoking perl and switching the stack. |
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33 | - make sure the map is loaded when using a town portal return. |
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34 | - fixed a bug with caching of sp/grace/food points for spells |
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35 | where healing spells didn't cost any grace. |
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36 | - fix starvation kill reason. |
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37 | - fix pk killer name message. |
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38 | - don't let people apply signs with @match. |
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39 | - add support for berkeley db 4.7 (the new BDB module also fixes |
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40 | what seems to be the biggets memleak in the server). |
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41 | |
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42 | 2.56 Wed Jun 4 10:50:40 CEST 2008 |
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43 | - require Coro 4.73 which contains an important performance-bugfix. |
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44 | - use anyevent to manage listen ports (this enables IPv6 support). |
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45 | - server supports ipv6 client connections now. |
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46 | - use newly-available Coro::AnyEvent. |
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47 | - get rid of the AnyEvent::AIO watcher, start the event thread earlier |
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48 | to let it handle AIO requests. |
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49 | |
3 | 2.55 Sat May 24 19:52:52 CEST 2008 |
50 | 2.55 Sat May 24 19:52:52 CEST 2008 |
4 | - avoid newmap commands when crossing tiled map boundaries. this speeds up |
51 | - avoid newmap commands when crossing tiled map boundaries. this speeds up |
5 | processing considerably (especially in the client) and reduces data transfers |
52 | processing considerably (especially in the client) and reduces data transfers |
6 | (saves roughly 1kb each crossing in typical configs). works even with gcfclient. |
53 | (saves roughly 1kb each crossing in typical configs). works even with gcfclient. |
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114 | - properly link against libgthread as that is needed to make the slice |
161 | - properly link against libgthread as that is needed to make the slice |
115 | allocator thread-safe. |
162 | allocator thread-safe. |
116 | - support perls not compiled with 64 bit support (though this is not a |
163 | - support perls not compiled with 64 bit support (though this is not a |
117 | recommended configuration) (reported by Samuel Gondouin). |
164 | recommended configuration) (reported by Samuel Gondouin). |
118 | - always put godgiven items into the player inventory, never any containers. |
165 | - always put godgiven items into the player inventory, never any containers. |
119 | - (arch) |
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120 | - (maps, arch) the scorn go club was founded! |
166 | - (maps, arch) the scorn go club was founded! |
121 | - (arch) do no longer support player abilities, they didn't work anyways. |
167 | - (arch) do no longer support player abilities, they didn't work anyways. |
122 | - (arch) the alchemy spell is now of the alchemy spell school, which |
168 | - (arch) the alchemy spell is now of the alchemy spell school, which |
123 | became a real spell-class. |
169 | became a real spell-class. |
124 | - (arch) the alchemist class now get an alchemy spell book for new characters. |
170 | - (arch) the alchemist class now get an alchemy spell book for new characters. |