--- deliantra/server/Changes 2008/09/22 23:56:14 1.239 +++ deliantra/server/Changes 2008/09/23 04:51:10 1.242 @@ -9,10 +9,21 @@ TODO: reasy_skill find traps does nto unapply the range slot item (bow) -TODO: release compress-lzf 3.41 -TODO: region monsters gone? -TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup? -TODO: cf::player::exists is a sync_job??? +2008-09-23 06:40:45.1115 loading /var/deliantra-server/unique-items/∕world∕world_105_115 (527,1) +2008-09-23 06:40:45.1142 maptile::add_underlay: palette must be arrayref at /opt/crossfire/share/deliantra-server/ext/map-world.ext line 169. +2008-09-23 06:40:45.1142+ at /opt/perl/lib/perl5/Coro/State.pm line 87 +2008-09-23 06:40:45.1142+ Coro::State::diehook('maptile::add_underlay: palette must be arrayref at /opt/cross...') called at /opt/crossfire/share/deliantra-server/ext/map-world.ext line 169 +2008-09-23 06:40:45.1142+ ext::map_world::post_load('ext::map_world=HASH(0x509c500)') called at /opt/crossfire/share/deliantra-server/cf.pm line 2067 +2008-09-23 06:40:45.1142+ cf::map::load('ext::map_world=HASH(0x509c500)') called at /opt/crossfire/share/deliantra-server/ext/map-world.ext line 146 +2008-09-23 06:40:45.1142+ ext::map_world::load('ext::map_world=HASH(0x509c500)') called at /opt/crossfire/share/deliantra-server/ext/pathfinding.ext line 27 +2008-09-23 06:40:45.1142+ ext::pathfinding::__ANON__ called at -e line 0 +2008-09-23 06:40:45.1142+ Coro::_run_coro called at -e line 0 +2008-09-23 06:40:45.2151 cache: 'cf::pod::as_paragraphs//opt/crossfire/share/deliantra-server/pod/command_help.pod' processed in 0.0999159812927246s +2008-09-23 06:40:45.2576 runtime file written. +2008-09-23 06:40:45.3472 worldmap gridmap loaded. +2.71 + - removed all command line parsing, only env variables are supported + anymore. - region-specific monsters will now once more be on the worldmap. - fix a disastrous "memleak" where temporary memory allocations would grow out of bounds. @@ -33,13 +44,15 @@ - make sure Compress::LZF acquires the storable lock, might fix some data corruption bug. - tweak coredumping/monitoring a bit. + - completely redid server initialisation to hopefully avoid rare races. - do not crash in the loader when an inventory object could not be loaded (from a corrupted file). - - redid skills comamnd to send output to proper channel. + - redid skills command to send output to proper channel. - object->map is no longer refcounting. - add FLAG_DEBUG for internal debugging. - add NDI_VERBATIM flag to send_msg. - add perl backtraces to logBacktrace-initiated backtraces. + - player->exists is no longer a sync_job. - split login.ext's player scheduler into it's own player-scheduler.ext extension.