--- deliantra/server/Changes 2008/12/13 21:46:12 1.277 +++ deliantra/server/Changes 2008/12/18 07:01:31 1.281 @@ -22,16 +22,23 @@ TODO: fix magic ear w.r.t. player dialog TODO: rewrite highscore code TODO: saying open to the old man in tutorial makes the sign(?) say "@match..." + - directional casting no longer immediately removes the invisible effect. + - magic ears now trigger when used inside the NPC dialogue. - fix overflow in lighting calculations. - negative glow radii can no longer cause total darkness. - allow lookat on spaces where we only barely see, as opposed to only maximally-lit ones. - class selection has been reworked completely and their documentation corrected. - swashbucklers got the oratory skill now. + - jump skill was fixed to adhere to all the flags a mapspace has got. - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry - fix deadlock in Jeweler::improve_ring_by_plan. - use Coro::SemaphoreSet instead of our own lock management (which was probably broken, too). + - support negative glow radii during daytime, too. + - use circular, not rectangular, viewing area. + - use minimum viewing distance of 2 in outdoor maps. + - negative glow is stronger than viewing area or lamps. 2.72 Thu Dec 4 22:20:19 CET 2008 - (maps) completely redesigned scorn.