1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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3 | 2.4 |
3 | 2.4 Sun Jan 13 11:13:22 CET 2008 |
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4 | - work around perl bug in configure perl module version check. |
4 | - fix bug in golem move code that would cause a crash at tiling borders. |
5 | - fix bug in golem move code that would cause a crash at tiling borders. |
5 | - fix a freeze bug when looking for an arrow in the inventory. |
6 | - fix a freeze bug when looking for an arrow in the inventory. |
6 | - fix a bug in animate_weapon, causing a crash. |
7 | - fix a bug in animate_weapon, causing a crash. |
7 | - no longer exit when a coroutine throws an exception. |
8 | - no longer exit when a coroutine throws an exception. |
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9 | - fix a potential double free bug (nicely exploited by g++ 4.2). |
8 | - fix the "<player> is nuts" message. |
10 | - fix the "<player> is nuts" message. |
9 | - upgrade to EV version 2.0 API. |
11 | - upgrade to EV version 2.0 API. |
10 | - when players don't apply a savebed correctly but stand above one, |
12 | - when players don't apply a savebed correctly but stand above one, |
11 | do not move or kill them. |
13 | do not move or kill them. |
12 | - implement client-side settings page in playerbook (0.9963+ required). |
14 | - implement client-side settings page in playerbook (0.9963+ required). |