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26 | - negative glow radii can no longer cause total darkness. |
26 | - negative glow radii can no longer cause total darkness. |
27 | - allow lookat on spaces where we only barely see, as opposed to |
27 | - allow lookat on spaces where we only barely see, as opposed to |
28 | only maximally-lit ones. |
28 | only maximally-lit ones. |
29 | - class selection has been reworked completely and their documentation corrected. |
29 | - class selection has been reworked completely and their documentation corrected. |
30 | - swashbucklers got the oratory skill now. |
30 | - swashbucklers got the oratory skill now. |
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31 | - jump skill was fixed to adhere to all the flags a mapspace has got. |
31 | - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry |
32 | - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry |
32 | - fix deadlock in Jeweler::improve_ring_by_plan. |
33 | - fix deadlock in Jeweler::improve_ring_by_plan. |
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34 | - use Coro::SemaphoreSet instead of our own lock management |
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35 | (which was probably broken, too). |
33 | |
36 | |
34 | 2.72 Thu Dec 4 22:20:19 CET 2008 |
37 | 2.72 Thu Dec 4 22:20:19 CET 2008 |
35 | - (maps) completely redesigned scorn. |
38 | - (maps) completely redesigned scorn. |
36 | - "cast light" now works on oneself. |
39 | - "cast light" now works on oneself. |
37 | - bump max light radius to 9, rewrote glow lighting calculations, fix |
40 | - bump max light radius to 9, rewrote glow lighting calculations, fix |