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19 | TODO: rewrite highscore code |
19 | TODO: rewrite highscore code |
20 | |
20 | |
21 | TODO: greeting message on what to do in dialog after race selection. |
21 | TODO: greeting message on what to do in dialog after race selection. |
22 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
22 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
23 | |
23 | |
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24 | 2.75 Fri Jan 9 16:13:30 CET 2009 |
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25 | - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. |
24 | - fix a bug in the nimbus extension that allowed players to cheat. |
26 | - fix a bug in the nimbus extension that allowed players to cheat. |
25 | - make monster smell logic dependent on their wisdom stat. |
27 | - make monster smell logic dependent on their wisdom stat. |
26 | - put the death reason into a separate tab. |
28 | - put the death reason into a separate tab. |
27 | - converted "connected" slot to string, cleanly got rid of some ugly |
29 | - converted "connected" slot to string, cleanly got rid of some ugly |
28 | hacks such as the path_attuned hack. |
30 | hacks such as the path_attuned hack. |
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41 | - tell gcc not to excessively inline some perl interface functions. |
43 | - tell gcc not to excessively inline some perl interface functions. |
42 | - remove marking rune length limit. |
44 | - remove marking rune length limit. |
43 | - fix formatting of cfpod when a verbatim block was following |
45 | - fix formatting of cfpod when a verbatim block was following |
44 | a single newline. |
46 | a single newline. |
45 | - move resistances, statistics and showpets command output into tabs. |
47 | - move resistances, statistics and showpets command output into tabs. |
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48 | - implement map scripts that can replace the boulder logic without |
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49 | having to write extensions. |
46 | |
50 | |
47 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
51 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
48 | - fix a longstanding bug that teared multipart monsters |
52 | - fix a longstanding bug that teared multipart monsters |
49 | at map boundaries apart. |
53 | at map boundaries apart. |
50 | - temporarily make permanently invisible player visible when |
54 | - temporarily make permanently invisible player visible when |