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16 | TODO: no detah messages for arena anymore |
16 | TODO: no detah messages for arena anymore |
17 | TODO: palyerdialog doesn't autoclose when too far away |
17 | TODO: palyerdialog doesn't autoclose when too far away |
18 | TODO: remove curse should *maybe* work on players themselves |
18 | TODO: remove curse should *maybe* work on players themselves |
19 | TODO: remove curse in glyph/rune doesn't have any effect? |
19 | TODO: remove curse in glyph/rune doesn't have any effect? |
20 | TODO: nothing is written on it -> log-1 |
20 | TODO: nothing is written on it -> log-1 |
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21 | |
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22 | TODO: fix magic ear w.r.t. player dialog |
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23 | TODO: rewrite highscore code |
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24 | TODO: saying open to the old man in tutorial makes the sign(?) say "@match..." |
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25 | - fix overflow in lighting calculations. |
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26 | - negative glow radii can no longer cause total darkness. |
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27 | - allow lookat on spaces where we only barely see, as opposed to |
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28 | only maximally-lit ones. |
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29 | - class selection has been reworked completely and their documentation corrected. |
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30 | - swashbucklers got the oratory skill now. |
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31 | - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry |
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32 | - fix deadlock in Jeweler::improve_ring_by_plan. |
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33 | - use Coro::SemaphoreSet instead of our own lock management |
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34 | (which was probably broken, too). |
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35 | |
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36 | 2.72 Thu Dec 4 22:20:19 CET 2008 |
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37 | - (maps) completely redesigned scorn. |
21 | - "cast light" now works on oneself. |
38 | - "cast light" now works on oneself. |
22 | - bump max light radius to 9, rewrote glow lighting calculations, fix |
39 | - bump max light radius to 9, rewrote glow lighting calculations, fix |
23 | negative glow radii again (they were totally broken before). |
40 | negative glow radii again (they were totally broken before). |
24 | - the "worldmaps sometimes are black" bug is finally fixed. |
41 | - the "worldmaps sometimes are black" bug is finally fixed. |
25 | - the "player objects are referenced in _GENxx globals" bug has finally |
42 | - the "player objects are referenced in _GENxx globals" bug has finally |