1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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3 | TODO: picking up the torches in nimbus seemingly works, but after |
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4 | a while (used up?) they seem to be gone from the inv but the client doesn't know about that. |
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5 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
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7 | - append [drop xxx coins] to altar/trigger_altar/identify_table names |
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8 | (also update all maps to use money instead of coins). |
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10 | 2.43 Sun Apr 6 20:35:29 CEST 2008 |
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11 | - work around a glibc bug that causes calloc to return non-zero memory |
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12 | when mlockall has been used. |
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13 | - pass environment to perl_sys_init3, as required by newer perls. |
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14 | - use separate thread for ticker timing (and more in the future). |
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15 | this greatly increases timing accuracy and gets rid of an enourmous |
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16 | number of gettimeofday calls. |
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17 | - use a seperate thread to signal aio completion, for lower latency. |
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18 | - require Coro 4.47, which fixes a data corruption bug with its C API. |
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3 | 2.42 Sat Mar 15 12:05:21 CET 2008 |
20 | 2.42 Sat Mar 15 12:05:21 CET 2008 |
4 | - rebalanced default experience table to be more exponential |
21 | - rebalanced default experience table to be more exponential |
5 | and much easier up to level ~40, then moderately harder. |
22 | and much easier up to level ~40, then moderately harder. |
6 | - change attuned/repelled level boni to +-8 from +-2. |
23 | - change attuned/repelled level boni to +-8 from +-2. |