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19 | TODO: rewrite highscore code |
19 | TODO: rewrite highscore code |
20 | |
20 | |
21 | TODO: saying open to the old man in tutorial makes the sign(?) say "@match..." |
21 | TODO: saying open to the old man in tutorial makes the sign(?) say "@match..." |
22 | TODO: greeting message on what to do in dialog after race selection. |
22 | TODO: greeting message on what to do in dialog after race selection. |
23 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
23 | TODO: health bars for earthwalls seem to start at 100% end die at 50% |
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24 | - temporarily make permanently invisible player visible when |
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25 | he/she makes noise. |
24 | - fix being able to see through walls a bit. |
26 | - fix being able to see through walls a bit. |
25 | - completely replaced the line of sight algorithm with a variant |
27 | - completely replaced the line of sight algorithm with a variant |
26 | of spiral fov capable of visibility grades and arbitrary |
28 | of spiral fov capable of visibility grades and arbitrary |
27 | shadow angles, that uses less memory and less code. |
29 | shadow angles, that uses less memory and less code. |
28 | - the new los code supports arbitrary map rectangles and loosens |
30 | - the new los code supports arbitrary map rectangles and loosens |
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32 | - create bomb now also works when casted by door traps. |
34 | - create bomb now also works when casted by door traps. |
33 | - (arch) new torch graphics. |
35 | - (arch) new torch graphics. |
34 | - (maps) considerably soften the subway spider. |
36 | - (maps) considerably soften the subway spider. |
35 | - no maximum darkness for outdoor maps anymore. |
37 | - no maximum darkness for outdoor maps anymore. |
36 | - add more hints, fix some messages. |
38 | - add more hints, fix some messages. |
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39 | - fix a bug: firing rods should tell you something about them. |
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40 | - make light additive even within players. |
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41 | - darken xrays effect a bit. |
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42 | - improve handling of los changes when inserting or removing |
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43 | objects, not perfect yet. |
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44 | - make map darkness signed (formerly unsigned) to allow |
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45 | ambient lighting and centrally manage darkness as an offset. |
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46 | - revamped, fixed and documented the server calendrics, also |
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47 | tell users the current time and data, to improve awareness. |
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48 | - implement proper wizlook flag and handling of wizlook, instead |
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49 | of dumbly just clearing los once. |
37 | |
50 | |
38 | 2.73 Thu Dec 18 20:56:31 CET 2008 |
51 | 2.73 Thu Dec 18 20:56:31 CET 2008 |
39 | - this release is assumed to be very stable. |
52 | - this release is assumed to be very stable. |
40 | - (maps) radically redesigned and improved tutorial. |
53 | - (maps) radically redesigned and improved tutorial. |
41 | - directional casting no longer immediately removes the invisible effect. |
54 | - directional casting no longer immediately removes the invisible effect. |