--- deliantra/server/Changes 2008/04/16 13:43:22 1.90 +++ deliantra/server/Changes 2008/04/20 18:49:25 1.101 @@ -1,5 +1,29 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. +TODO: picking up the torches in nimbus seemingly works, but after + a while (used up?) they seem to be gone from the inv but the client doesn't know about that. +TODO: dragons should not be able to change their title via the settings tab in playerbook + +2.51 + - properly link against libgthread as that is needed to make the slice + allocator thread-safe. + - support perls not compiled with 64 bit support (though this is not a + recommended configuration) (reported by Samuel Gondouin). + - match archetypes by name, not by ptr, in treasure.C, this makes archetypes + finally reloadable at runtime. + - always put godgiven items into the player inventory, never any containers. + - changed archetype loading algorithm to only require one pass and + use delayed resolving of references. + - implement an "incremental garbage collector" for archetypes. + - (maps, arch) the scorn go club was founded! + - (arch) do no longer support player abilities, they didn't work anyways. + - (arch) the alchemy spell is now of the alchemy spell school, which + became a real spell-class. + - examine command now uses the examine infobox. + - (arch) the alchemist class now get an alchemy spell book for new characters. + - enable slice allocator again. + - implement optional free memory poisoning. + 2.5 Wed Apr 16 15:06:53 CEST 2008 - the two handed weapon skill can no longer be used as unarmed combat skill.