1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
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4 | TODO: eri (and only her) can "invoke missile swamR and then move ontop of an |
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5 | auto-apply exit (north gate to scorn ex.). |
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6 | TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries? |
4 | TODO: books head2, possibly after verbatim (prison de...) |
7 | TODO: books head2, possibly after verbatim (prison de...) |
5 | TODO: emergency swap mode is not working |
8 | TODO: emergency swap mode is not working |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
9 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
7 | (when picking up a bomb quickly enough) |
10 | (when picking up a bomb quickly enough) |
8 | TODO: inscription cannot be readied. |
11 | TODO: inscription cannot be readied. |
9 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
12 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
10 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
13 | TODO: ready_skill find traps does nto unapply the range slot item (bow) |
11 | TODO: /sisters/necro_ruin1, floor falls through the trapdoor? |
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12 | TODO: strange rign oif acid artifact description/story looks weird. |
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13 | TODO: no detah messages for arena anymore |
14 | TODO: no detah messages for arena anymore |
14 | TODO: remove curse should *maybe* work on players themselves |
15 | TODO: remove curse should *maybe* work on players themselves |
15 | TODO: remove curse in glyph/rune doesn't have any effect? |
16 | TODO: remove curse in glyph/rune doesn't have any effect? |
16 | TODO: rewrite highscore code |
17 | TODO: rewrite highscore code |
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18 | TODO: greeting message on what to do in dialog after race selection. |
19 | TODO: greeting message on what to do in dialog after race selection. |
19 | TODO: animations should force the first frame on loading, at least if... time-animated |
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22 | 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) |
21 | 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) |
23 | 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. |
22 | 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. |
24 | 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. |
23 | 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. |
25 | 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. |
24 | 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. |
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37 | TODO: quit charcetr doesn't nuke in-memory per-player maps |
36 | TODO: quit charcetr doesn't nuke in-memory per-player maps |
38 | TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp |
37 | TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp |
39 | TODO: farmwife doesn't react to guuh's head? |
38 | TODO: farmwife doesn't react to guuh's head? |
40 | TODO: shop mats should use the nesrest other shopmat, always. |
39 | TODO: shop mats should use the nesrest other shopmat, always. |
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41 | - display spell description for spellbooks, rods, wands, potion and scrolls, |
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42 | but not horns (to make them more useful for content-creators). |
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43 | - fix a number of bugs in check_move_on: 1) it didn't update the flags |
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44 | 2) it skipped spell effects and 3) it didn't handle the case where |
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45 | and object was destroyed while iterating over it correctly. all this |
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46 | allowed players to sometimes walk onto spaces they should not be able to |
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47 | walk on. |
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48 | - examining an object now dumps the serialised object form when the user |
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49 | is a wizard (wizlook). |
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50 | - display the duration of change_ability spells when examining them |
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51 | (missing: protection spells, but they are a hack...). |
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52 | - fix a minor cfpod formatting bug. |
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53 | - do not talk about the hintmode so much - die-hards are expected to find |
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54 | the hintmode setting on the settings page. |
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55 | - enable the object loader to also dump archetypes. |
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56 | - (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
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57 | - force the initial face when loading an object that is time-animated |
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58 | or a monster, so it does not have to be specified anymore. |
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59 | - fix a bug where recasting an ability changing spell could shorten |
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60 | its remaining duration. |
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61 | - fix RUNATT attack mode, which was broken before (used e.g. by mice). |
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62 | - fix a broken bow-related speed optimisation by using splay - speed |
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63 | up splay operations as well. |
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64 | - use NDI_CLEAR for the body command, and make it use observe. |
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65 | |
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66 | 2.80 Tue Sep 15 20:22:31 CEST 2009 |
42 | - fix the "screen stays black on login" bug and remove debug instrumentation |
67 | - fix the "screen stays black on login" bug and remove debug instrumentation |
43 | that ultimately was not helpful to catch it :) |
68 | that ultimately was not helpful to catch it :) |
44 | - split outer_env into outer_env and outer_env_self, and fix |
69 | - split outer_env into outer_env and outer_env_self, and fix |
45 | all callers to use either one or the other, as appropriate. This |
70 | all callers to use either one or the other, as appropriate. This |
46 | fixes the (rather fragile) light spell, maybe others. |
71 | fixes the (rather fragile) light spell, maybe others. |