--- deliantra/server/Changes 2008/09/08 11:27:24 1.222 +++ deliantra/server/Changes 2008/09/21 01:38:37 1.234 @@ -6,13 +6,36 @@ TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} TODO: inscription cannot be readied. TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville +TODO: reasy_skill find traps does nto unapply the range slot item (bow) +TODO: skills command to perl etc. +TODO: ex tooltip should offste story with \n\n + - fix a disastrous "memleak" where temporary memory allocations + would grow out of bounds. + - server now writes a pidfile and makes sure its alter ego is killed. - fixed a double-escaping bug in the pod-parser. - rewrote the cfpod parser in C++. - hintmode moved to C++, players need to re-set their hintmode if they dislike "show". + - fix RIP inscription. + - correctly support gender in emotes. + - correctly support gender in the death messages. + - correctly generate death messages for players only when they really die, + with increased information. - fix a bug in the dynbuf code that could potentially lead to crashes and data corruption (but apparently was never triggered). + - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. + - make sure Compress::LZF acquires the storable lock, might fix some + data corruption bug. + - tweak coredumping/monitoring a bit. + - do not crash in the loader when an inventory object could not be loaded + (from a corrupted file). + - object->map is no longer refcounting. + - add FLAG_DEBUG for internal debugging. + - add NDI_VERBATIM flag to send_msg. + - add perl backtraces to logBacktrace-initiated backtraces. + - split login.ext's player scheduler into + it's own player-scheduler.ext extension. 2.7 Sun Sep 7 16:32:03 CEST 2008 - require perl 5.10.