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12 | - shop specialisation calculation was totally broken. |
12 | - shop specialisation calculation was totally broken. |
13 | - nrof/itemcount/volume limits when dropping to the floor are |
13 | - nrof/itemcount/volume limits when dropping to the floor are |
14 | now enforced. |
14 | now enforced. |
15 | - fix magic mapping, which only worked for inate spell casting. |
15 | - fix magic mapping, which only worked for inate spell casting. |
16 | - godgiven items will now be explicitly described as such. |
16 | - godgiven items will now be explicitly described as such. |
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17 | - materialnames would change "randomly" on every load, only |
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18 | set the material when the materialname was not set before. |
17 | - balancing change, halve rod recharge speed (instead |
19 | - balancing change, halve rod recharge speed (instead |
18 | of 4.8s, the standard rods now recharge in ~10s. not a solution, |
20 | of 4.8s, the standard rods now recharge in ~10s. not a solution, |
19 | but still. |
21 | but still. |
20 | - reduce cpu time used for map saving by >40% by avoiding |
22 | - reduce cpu time used for map saving by >40% by avoiding |
21 | the costly flasg-checking loop in most cases. |
23 | the costly flasg-checking loop in most cases. |
22 | - pet monster level was not displayed correctly in "showpets index". |
24 | - pet monster level was not displayed correctly in "showpets index". |
23 | - clean up floating point conversions and many similar nitpicks. |
25 | - clean up floating point conversions and many similar nitpicks. |
24 | - fix hanuk altar. |
26 | - fix hanuk altar. |
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27 | - overhaul material system to be much faster, and having less bugs, but |
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28 | still having a lot of cruft :/. |
25 | - add marble shop floor. |
29 | - add marble shop floor. |
26 | - move gcc specifics to new file include/compiler.h. |
30 | - move gcc specifics to new file include/compiler.h. |
27 | - unrecognised cfpod directives could cause undefined behaviour. |
31 | - unrecognised cfpod directives could cause undefined behaviour. |
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32 | - added boes' marble shop to steinwandstadt. |
28 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
33 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
29 | - optimise mapspace updates. |
34 | - optimise mapspace updates. |
30 | - cache volume/items per mapspace. |
35 | - cache volume/items per mapspace. |
31 | - use fabs, min and max consistently (surprisingly for a code size |
36 | - use fabs, min and max consistently (surprisingly for a code size |
32 | decrease). |
37 | decrease). |