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7 | TODO: cast invisible... |
7 | TODO: cast invisible... |
8 | |
8 | |
9 | - (maps) add gorokh_final mapset from crossfire. |
9 | - (maps) add gorokh_final mapset from crossfire. |
10 | - (maps) block most vault-type mlab locations, open up |
10 | - (maps) block most vault-type mlab locations, open up |
11 | imperial converters for anybody to use. |
11 | imperial converters for anybody to use. |
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12 | - (maps, arch) replace all permanent stat potions by random |
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13 | variants. |
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14 | - (maps) spread gorokh demon styles more evenly over 1..100. |
12 | - TRIGGER events got passed a garbage pointer instead of a |
15 | - TRIGGER events got passed a garbage pointer instead of a |
13 | real player object on player changes. |
16 | real player object on player changes. |
14 | - shop specialisation calculation was totally broken. |
17 | - shop specialisation calculation was totally broken. |
15 | - nrof/itemcount/volume limits when dropping to the floor are |
18 | - nrof/itemcount/volume limits when dropping to the floor are |
16 | now enforced. |
19 | now enforced. |
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52 | and use it in some "inner" loops. |
55 | and use it in some "inner" loops. |
53 | - rename flags to attachable_flags to avoid confusion :=). |
56 | - rename flags to attachable_flags to avoid confusion :=). |
54 | - fixed jeweler experience output to not be floating point. |
57 | - fixed jeweler experience output to not be floating point. |
55 | - added lock/unlock commands, thanks for the patch go to Shawn Robinson! |
58 | - added lock/unlock commands, thanks for the patch go to Shawn Robinson! |
56 | - (arch, maps) introduce inactive_shop_floor and fix some shops with it. |
59 | - (arch, maps) introduce inactive_shop_floor and fix some shops with it. |
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60 | - try to prefetch memory inside process_objects, which can give |
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61 | enourmous speed gains. |
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62 | - make some small optimisation to the process_objects loop. |
57 | - move facedata chksum calculation into cfutil, make server more flexible |
63 | - move facedata chksum calculation into cfutil, make server more flexible |
58 | handling different chksum lengths. |
64 | handling different chksum lengths. |
59 | - check for hash collisions in cfutil. |
65 | - check for hash collisions in cfutil. |
60 | - reduce face checksum size from 6 to 4 bytes. |
66 | - reduce face checksum size from 6 to 4 bytes. |
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67 | - don't crash when a map uses empty sound/sound_destroy/face. |
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68 | - in general, don't crash on value-less resource file lines |
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69 | anymore, due to get_str never returning a 0-pointer. |
61 | |
70 | |
62 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
71 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
63 | - some Andrew Madloch wanted, despite being specifically told |
72 | - some Andrew Madloch wanted, despite being specifically told |
64 | multiple times that the Deliantra parts additions are under AGPL, |
73 | multiple times that the Deliantra parts additions are under AGPL, |
65 | lock up the source code of the server within his company. |
74 | lock up the source code of the server within his company. |