1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | Version numbers sort like decimal numbers. |
2 | Version numbers sort like decimal numbers. |
3 | |
3 | |
4 | TODO: warrior_1 looks broken |
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5 | TODO: apartment-descritpions for gotisch1/2 |
4 | TODO: apartment-descritpions for gotisch1/2 |
6 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
7 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
8 | TODO: cast invisible... |
7 | TODO: cast invisible... |
9 | TODO: magic mapping |
8 | |
10 | TODO: random stuff should not be in compat.C |
9 | TODO: investigate why take takes so extremely long |
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10 | - TRIGGER events got passed a garbage pointer instead of a |
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11 | real player object on player changes. |
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12 | - shop specialisation calculation was totally broken. |
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13 | - nrof/itemcount/volume limits when dropping to the floor are |
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14 | now enforced. |
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15 | - godgiven items will now be explicitly described as such. |
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16 | - pet monster level was not displayed correctly in "showpets index". |
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17 | - clean up floating point conversions and many similar nitpicks. |
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18 | - move gcc specifics to new file include/compiler.h. |
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19 | - unrecognised cfpod directives could cause undefined behaviour. |
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20 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
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21 | - optimise mapspace updates. |
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22 | - cache volume/items per mapspace. |
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23 | - use fabs, min and max consistently (surprisingly for a code size |
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24 | decrease). |
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25 | |
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26 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
11 | - some Andrew Madloch wanted, despite being specifically told |
27 | - some Andrew Madloch wanted, despite being specifically told |
12 | multiple times that the Deliantra parts additions are under AGPL, |
28 | multiple times that the Deliantra parts additions are under AGPL, |
13 | close up the source code of the server within his company. |
29 | lock up the source code of the server within his company. |
14 | some reorganisations have been done to the sourcecode to make |
30 | some reorganisations have been done to the sourcecode to make |
15 | it clearer that this violates the Affero GPL. Help to keep |
31 | it clearer that this violates the Affero GPL. Help to keep |
16 | Deliantra free software even for the coming generations |
32 | Deliantra free software even for the coming generations |
17 | and be wary of the promises of Andrew Madloch, he has nothing |
33 | and be wary of the promises of Andrew Madloch, he has nothing |
18 | good in mind for your free software. |
34 | good in mind for free software. |
19 | - clarify which files of the server are 100% AGPL. |
35 | - clarify which files of the server are 100% AGPL. |
20 | - minor reorganisation, move some GPL code into other files. |
36 | - minor reorganisation, move some GPL code into other files. |
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37 | - implement viewpoint (which is like observe, but only for the map, |
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38 | not stats etc.). |
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39 | - replace magic mapping overlay by a flying bird exposing area |
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40 | on the worldmap (ext/magic_mapping.ext). |
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41 | - @find in npc dialog was useless as the vairbale wasn't accessible. |
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42 | - @find results in npc dialogue is now stored in $find. |
21 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
43 | - (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
22 | - (maps, server) add lostwages and celvear apartments to rent system. |
44 | - (maps, server) add lostwages and celvear apartments to rent system. |
23 | - (maps) closed guild houses, this is not scalable, ask your friendly |
45 | - (maps) closed guild houses, this is not scalable, ask your friendly |
24 | dm instead. |
46 | dm instead. |
25 | - (maps) add town portal to celvear. |
47 | - (maps) add town portal to celvear. |
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32 | casino tokens and stock certificates are also missing. |
54 | casino tokens and stock certificates are also missing. |
33 | - (maps, arch) add a number of minor maps from crossfire to scorn, navar |
55 | - (maps, arch) add a number of minor maps from crossfire to scorn, navar |
34 | and santo dominion. |
56 | and santo dominion. |
35 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
57 | - (maps, arch) added gotischerbereich from cfextended, and some archetypes |
36 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
58 | to go with them. also adjusted archetypes to be more korrekt "gotisch". |
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59 | - doors/containers can now use "match ..." expressions for the slaying field. |
37 | - properly close client-side dialogue when the player is teleported away. |
60 | - properly close client-side dialogue when the player is teleported away. |
38 | - map-tags did not properly close it's database tables or wait |
61 | - map-tags did not properly close it's database tables or wait |
39 | for a quiescent state, causing memory corruption on reload. |
62 | for a quiescent state, causing memory corruption on reload. |
40 | - support "stat.xyz" accessor in match expressions. |
63 | - support "stat.xyz" accessor in match expressions. |
41 | - skip /styles and /editor directories in cf::map::static_maps. |
64 | - skip /styles and /editor directories in cf::map::static_maps. |
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50 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
73 | - (maps) bigchests are now properly non-unique, per_player and no_reset. |
51 | - editor_folder can now be used to override whatever cfutil sets, and was |
74 | - editor_folder can now be used to override whatever cfutil sets, and was |
52 | used to reogianise the illogical arch tree a bit. |
75 | used to reogianise the illogical arch tree a bit. |
53 | - (maps) import most map names from crossfire. |
76 | - (maps) import most map names from crossfire. |
54 | - nuke image_sums/image_info subcommands from the protocol. |
77 | - nuke image_sums/image_info subcommands from the protocol. |
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78 | - fly_high movement gives better los, ignoring blocksview. |
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79 | - the addexp command should now honour skill names with spaces. |
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80 | - (arch) add nuke from cfextended to avoid a crash. |
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81 | - (arch) added many more buildable marble floors. |
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82 | - major namespace cleanup: save 45kb by making functions static |
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83 | that were unnecessarily global. |
55 | |
84 | |
56 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
85 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
57 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
86 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
58 | - fix a memory buffer overflow in the book code. |
87 | - fix a memory buffer overflow in the book code. |
59 | - add @check, @find npc dialogue commands. |
88 | - add @check, @find npc dialogue commands. |