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3 | |
3 | |
4 | TODO: apartment-descritpions for gotisch1/2 |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | TODO: cast invisible... |
7 | TODO: cast invisible... |
8 | TODO: random stuff should not be in compat.C |
8 | |
9 | TODO: mark apgl sections |
9 | TODO: investigate why take takes so extremely long |
10 | TODO: make containers accept match expressions |
10 | - TRIGGER events got passed a garbage pointer instead of a |
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11 | real player object on player changes. |
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12 | - shop specialisation calculation was totally broken. |
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13 | - nrof/itemcount/volume limits when dropping to the floor are |
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14 | now enforced. |
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15 | - fix magic mapping, which only worked for inate spell casting. |
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16 | - godgiven items will now be explicitly described as such. |
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17 | - balancing change, halve rod recharge speed (instead |
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18 | of 4.8s, the standard rods now recharge in ~10s. not a solution, |
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19 | but still. |
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20 | - reduce cpu time used for map saving by >40% by avoiding |
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21 | the costly flasg-checking loop in most cases. |
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22 | - pet monster level was not displayed correctly in "showpets index". |
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23 | - clean up floating point conversions and many similar nitpicks. |
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24 | - fix hanuk altar. |
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25 | - add marble shop floor. |
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26 | - move gcc specifics to new file include/compiler.h. |
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27 | - unrecognised cfpod directives could cause undefined behaviour. |
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28 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
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29 | - optimise mapspace updates. |
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30 | - cache volume/items per mapspace. |
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31 | - use fabs, min and max consistently (surprisingly for a code size |
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32 | decrease). |
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33 | - fixed a small uncleanlieness in item converters, which might |
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34 | have led to weird item multiplications. |
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35 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
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36 | - fixed crash bug in learn_spell command. |
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37 | |
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38 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
11 | - some Andrew Madloch wanted, despite being specifically told |
39 | - some Andrew Madloch wanted, despite being specifically told |
12 | multiple times that the Deliantra parts additions are under AGPL, |
40 | multiple times that the Deliantra parts additions are under AGPL, |
13 | lock up the source code of the server within his company. |
41 | lock up the source code of the server within his company. |
14 | some reorganisations have been done to the sourcecode to make |
42 | some reorganisations have been done to the sourcecode to make |
15 | it clearer that this violates the Affero GPL. Help to keep |
43 | it clearer that this violates the Affero GPL. Help to keep |
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60 | - (maps) import most map names from crossfire. |
88 | - (maps) import most map names from crossfire. |
61 | - nuke image_sums/image_info subcommands from the protocol. |
89 | - nuke image_sums/image_info subcommands from the protocol. |
62 | - fly_high movement gives better los, ignoring blocksview. |
90 | - fly_high movement gives better los, ignoring blocksview. |
63 | - the addexp command should now honour skill names with spaces. |
91 | - the addexp command should now honour skill names with spaces. |
64 | - (arch) add nuke from cfextended to avoid a crash. |
92 | - (arch) add nuke from cfextended to avoid a crash. |
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93 | - (arch) added many more buildable marble floors. |
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94 | - major namespace cleanup: save 45kb by making functions static |
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95 | that were unnecessarily global. |
65 | |
96 | |
66 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
97 | 2.82 Sat Oct 24 03:50:17 CEST 2009 |
67 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
98 | - fixed a classical and exploitable stack buffer overflow in the gsay command. |
68 | - fix a memory buffer overflow in the book code. |
99 | - fix a memory buffer overflow in the book code. |
69 | - add @check, @find npc dialogue commands. |
100 | - add @check, @find npc dialogue commands. |