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29 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
29 | 2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851 |
30 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
30 | 2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38 |
31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
31 | 2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632 |
32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
32 | 2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428 |
33 | |
33 | |
34 | TODO: apartment-descritpions for gotisch1/2 |
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35 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
34 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
36 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
35 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
37 | TODO: build code marks all sorts of objects as unique |
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38 | |
36 | |
39 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
37 | TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype |
40 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
38 | TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' |
41 | TODO: summon cult does not properly create multipart monsters? |
39 | TODO: summon cult does not properly create multipart monsters? |
42 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
40 | 2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list |
43 | |
41 | |
44 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
42 | TODO: removing a single map tag from one map kills the tag on other maps as well, apparently |
45 | TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? |
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46 | TODO: freed objects cache instead of salloc/sfree |
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47 | |
43 | |
48 | TODO: do not show msg for unidentified objects. |
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49 | TODO: set_ranged_ob/set_combat_ob, clear spells etc. removal of slot_Type etc. |
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50 | TODO: thrown objects hit natively (with their own skill). |
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51 | TODO: golem survives "longer" now. |
44 | TODO: golem survives "longer" now - too long? |
52 | TODO: slow down some skills (e.g. stealing) |
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53 | TODO: apply range checkign should go to apply_special |
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54 | TODO: stealing, mining, others has no "there is nothing" message. |
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55 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
45 | TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..." |
56 | TODO: clean up skill handling in kill_object. |
46 | TODO: clean up skill handling in kill_object. |
57 | TODO: 2010-04-11 18:10:15.4287 BUG: process_events(): removed object is on active list: {cnt:1978121,uuid:<1.803137b46>,name:"mover",flags:[2,8,11,64,103,104],type:40}(on /quests/peterm/Demonology/GroundLevel@8+9) |
47 | TODO: make the "feed all faces" flag persistent between logins. |
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48 | TODO: mining experience |
58 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
49 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
59 | - (maps) added (navar) gravedigger, that buys players gravestones. |
50 | - (maps) added (navar) gravedigger, that buys players gravestones. |
60 | - (maps) added the rathouse quest for the shockwave spell in navar |
51 | - (maps) added the rathouse quest for the shockwave spell in navar |
61 | (by Dustfinger). |
52 | (by Dustfinger). |
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53 | - (maps) Fixed bad floor tile in navar apartment. |
62 | - made (wizard) look_at show also uuids. |
54 | - made (wizard) look_at show also uuids. |
63 | - added cf::object::find_object_uuid (::find_object already exists!). |
55 | - added cf::object::find_object_uuid (::find_object already exists!). |
64 | - (maps) added new apartment, made by LinuxLemoner. |
56 | - (maps) added new apartment, made by LinuxLemoner. |
65 | - (maps) added quest for the mining skill scroll to valleynoy. |
57 | - (maps) added quest for the mining skill scroll to valleynoy. |
66 | - (arch) added sounds: zombie death, book reading, inscription. |
58 | - (arch) added sounds: zombie death, book reading, inscription. |
67 | - (arch) made the hill giants loose more body parts. |
59 | - (arch) made the hill giants loose more body parts. |
68 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
60 | - (arch, maps) added black unicorn horn, required to access mlab hell. |
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61 | - (arch) increased the (possible) number of arrows/bolts found in shops |
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62 | and made them a bit more expensive. |
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63 | - (maps) add more glory hole treasure styles. |
69 | - do not update the floorbox while running, to avoid big item |
64 | - do not update the floorbox while running, to avoid big item |
70 | updates that cost network bandwidth and processing power. |
65 | updates that cost network bandwidth and processing power. |
71 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
66 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
72 | caused overflows causing monsters to become living deads. |
67 | caused overflows causing monsters to become living deads. |
73 | - unapply weapons and armour before trying to improve it. |
68 | - unapply weapons and armour before trying to improve it. |
74 | - teach the random map generator the ability to read ".rmg" files |
69 | - teach the random map generator the ability to read ".rmg" files |
75 | that specify which actual style map to generate, and use it for |
70 | that specify which actual style map to generate, and use it for |
76 | the default decorstyle to avoid inappropriate maps to be used. |
71 | the default decorstyle to avoid inappropriate maps to be used. |
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72 | - support (with some limitations) multiple different skills with the |
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73 | same subtype. |
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74 | - show invisible no longer makes magic mouths visible. |
77 | - move_type changes (spells, skills etc.) now will correctly |
75 | - move_type changes (spells, skills etc.) now will correctly |
78 | take move_on/move_off into account (e.g. buttons). |
76 | take move_on/move_off into account (e.g. buttons). |
79 | - display (exit) or (random map) in client for those objects. |
77 | - display (exit) or (random map) in client for those objects. |
80 | - removed (useless) spell damage columns from spell info and replace |
78 | - removed (useless) spell damage columns from spell info and replace |
81 | it by effective casting level - clients > 2.10 required to display |
79 | it by effective casting level - clients > 2.10 required to display |
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146 | - many more failmsgs and help texts. |
144 | - many more failmsgs and help texts. |
147 | - support log suspension/resumption, e.g. for defragmenting. |
145 | - support log suspension/resumption, e.g. for defragmenting. |
148 | - stop thrown objects when their speed goes too low. |
146 | - stop thrown objects when their speed goes too low. |
149 | - log the number of unique logins seen every minute in a compact |
147 | - log the number of unique logins seen every minute in a compact |
150 | format (for statistics). |
148 | format (for statistics). |
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149 | - do not send delitem for players. |
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150 | - support static scalar data members properly in genacc now. |
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151 | - implement "simple" freelist management for objects. |
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152 | - recycle object counts now - to support longer uptimes. |
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153 | - got rid of the dreaded write_parameters_to_string (666 chars omitted) |
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154 | function (and yes, 666 is exact!). |
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155 | - random map generator results should now be fully repeatable. |
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156 | - fixed possible crash bug in build code. |
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157 | - rename find_marked_object to ->mark and speed up. |
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158 | - player movers properly destroy themselves when used up, instead |
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159 | of leaking. |
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160 | - do not show msg for unidentified objects that need identification. |
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161 | - convert formulae file parser to thawer framework. |
151 | |
162 | |
152 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
163 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
153 | - (maps) fix travel to valdor and back. |
164 | - (maps) fix travel to valdor and back. |
154 | - do no longer by default eval map cod ein safe compartments |
165 | - do no longer by default eval map cod ein safe compartments |
155 | (this can be re-enabled using the safe_eval config option). |
166 | (this can be re-enabled using the safe_eval config option). |
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256 | decrease). |
267 | decrease). |
257 | - fixed a small uncleanlieness in item converters, which might |
268 | - fixed a small uncleanlieness in item converters, which might |
258 | have led to weird item multiplications. |
269 | have led to weird item multiplications. |
259 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
270 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
260 | - fixed crash bug in learn_spell command. |
271 | - fixed crash bug in learn_spell command. |
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272 | - enhanced output of the mapinfo command. |
261 | - remove all traces of FLAG_NO_FIX_PLAYER. |
273 | - remove all traces of FLAG_NO_FIX_PLAYER. |
262 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
274 | - avoid sv_derived_from calls (lots of hash lookups) when converting |
263 | from perl to c++. |
275 | from perl to c++. |
264 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
276 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
265 | and use it in some "inner" loops. |
277 | and use it in some "inner" loops. |
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819 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
831 | - bugfix: when unapplying skills also remove them from the range/combat slots. |
820 | - bugfix: do not merge items whose archetype name merges, use the |
832 | - bugfix: do not merge items whose archetype name merges, use the |
821 | archetype *archname* (chairs of different facings were merged). |
833 | archetype *archname* (chairs of different facings were merged). |
822 | - bugfix: fix a potential crash issue in find_object_name (not used |
834 | - bugfix: fix a potential crash issue in find_object_name (not used |
823 | normally). |
835 | normally). |
824 | - bugfix: locked doors cnanot be bashed down by magical means |
836 | - bugfix: locked doors cannot be bashed down by magical means |
825 | (destruction, magic missile etc.). |
837 | (destruction, magic missile etc.). |
826 | - swarm spells without a direction now use various spiral patterns |
838 | - swarm spells without a direction now use various spiral patterns |
827 | instead of being fully random. |
839 | instead of being fully random. |
828 | - update AnyEvent API to 3.4 and above. |
840 | - update AnyEvent API to 3.4 and above. |
829 | |
841 | |