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120 | - support "wall overlays" in the random map generator - not very generic, |
120 | - support "wall overlays" in the random map generator - not very generic, |
121 | used by minable veins. |
121 | used by minable veins. |
122 | - (maps) relocated jeweler town to another directoy. |
122 | - (maps) relocated jeweler town to another directoy. |
123 | - (arch) implement mining pickaxes and mining skill. |
123 | - (arch) implement mining pickaxes and mining skill. |
124 | - (arch) add missing stonebig_club archetype from cfextended. |
124 | - (arch) add missing stonebig_club archetype from cfextended. |
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125 | - jeweler skill doesn't diminish input values anymore. |
125 | - generate most constants for perl automatically. |
126 | - generate most constants for perl automatically. |
126 | - properly check for weapon name prefix ("Ragnarok's sword"). |
127 | - properly check for weapon name prefix ("Ragnarok's sword"). |
127 | - when player dies, restore his food to at least 200. |
128 | - when player dies, restore his food to at least 200. |
128 | - support multiple inheritance for arch sources (inherit a,b,c). |
129 | - support multiple inheritance for arch sources (inherit a,b,c). |
129 | - switch to storable-n-format for facedata, for better interoperability. |
130 | - switch to storable-n-format for facedata, for better interoperability. |