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50 | TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)). |
50 | TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)). |
51 | TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments |
51 | TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments |
52 | TODO: mining class |
52 | TODO: mining class |
53 | TODO: freelist freeing |
53 | TODO: freelist freeing |
54 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
54 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
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55 | TODO: - entering a map will now respect move_on and other effects. |
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56 | - (maps, arch) complete revamping of the transport routes - all cities are |
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57 | now easily reachable, at a price. |
55 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
58 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
56 | - (maps) added (navar) gravedigger, that buys players gravestones. |
59 | - (maps) added (navar) gravedigger, that buys players gravestones. |
57 | - (maps) added the rathouse quest for the shockwave spell in navar |
60 | - (maps) added the rathouse quest for the shockwave spell in navar |
58 | (by Dustfinger). |
61 | (by Dustfinger). |
59 | - (maps) Fixed bad floor tile in navar apartment. |
62 | - (maps) Fixed bad floor tile in navar apartment. |
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67 | - (arch) increased the (possible) number of arrows/bolts found in shops |
70 | - (arch) increased the (possible) number of arrows/bolts found in shops |
68 | and made them a bit more expensive. |
71 | and made them a bit more expensive. |
69 | - (maps) add more glory hole treasure styles. |
72 | - (maps) add more glory hole treasure styles. |
70 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
73 | - (maps, arch) add "hollow" variants of cave\d tiles, and use them |
71 | in a select number of mlab maps. |
74 | in a select number of mlab maps. |
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75 | - only talk to the items on the nearest mapspace, or, of there |
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76 | are none, to the player, not ALL items in vicinity. |
72 | - do not update the floorbox while running, to avoid big item |
77 | - do not update the floorbox while running, to avoid big item |
73 | updates that cost network bandwidth and processing power. |
78 | updates that cost network bandwidth and processing power. |
74 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
79 | - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
75 | caused overflows causing monsters to become living deads. |
80 | caused overflows causing monsters to become living deads. |
76 | - unapply weapons and armour before trying to improve it. |
81 | - unapply weapons and armour before trying to improve it. |
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114 | - invitation to maps with unagressive and friendly monsters doesn't |
119 | - invitation to maps with unagressive and friendly monsters doesn't |
115 | require level 4 anymore. |
120 | require level 4 anymore. |
116 | - do not let update_stats muck with the chosen_skill anymore. |
121 | - do not let update_stats muck with the chosen_skill anymore. |
117 | - monsters now rotate through all skills (in chosen_skill). |
122 | - monsters now rotate through all skills (in chosen_skill). |
118 | - fix lots of path-related buffer overflows in the random map generator. |
123 | - fix lots of path-related buffer overflows in the random map generator. |
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124 | - detect/sense curse/magic will no longer work on items that don't |
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125 | need identify. |
119 | - added detect mineral vein spell. |
126 | - added detect mineral vein spell. |
120 | - support "wall overlays" in the random map generator - not very generic, |
127 | - support "wall overlays" in the random map generator - not very generic, |
121 | used by minable veins. |
128 | used by minable veins. |
122 | - (maps) relocated jeweler town to another directoy. |
129 | - (maps) relocated jeweler town to another directoy. |
123 | - (arch) implement mining pickaxes and mining skill. |
130 | - (arch) implement mining pickaxes and mining skill. |