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4 | |
4 | |
5 | TODO: golem survives "longer" now - too long? |
5 | TODO: golem survives "longer" now - too long? |
6 | TODO: clean up skill handling in kill_object. |
6 | TODO: clean up skill handling in kill_object. |
7 | TODO: mining experience |
7 | TODO: mining experience |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
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9 | TODO: reload_settings |
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10 | TODO: thawer should ot next() |
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11 | TODO: reload_config leaks |
9 | - (maps, arch) complete revamping of the transport routes - all cities are |
12 | - (maps, arch) complete revamping of the transport routes - all cities are |
10 | now easily reachable, at a price. |
13 | now easily reachable, at a price. |
11 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
14 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
12 | - (maps) added (navar) gravedigger, that buys players gravestones. |
15 | - (maps) added (navar) gravedigger, that buys players gravestones. |
13 | - (maps) added the rathouse quest for the shockwave spell in navar |
16 | - (maps) added the rathouse quest for the shockwave spell in navar |
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72 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
75 | - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
73 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
76 | - (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
74 | mostly based on the spell's level in the spellbook. |
77 | mostly based on the spell's level in the spellbook. |
75 | - (maps) fix some map regions and the region tree. |
78 | - (maps) fix some map regions and the region tree. |
76 | - the server will now be more picky when parsing the regions file. |
79 | - the server will now be more picky when parsing the regions file. |
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80 | - do not rely on chosen_skill in calc_alch_danger. |
77 | - improve editor support protocol slightly, provide workarounds for 2.10 |
81 | - improve editor support protocol slightly, provide workarounds for 2.10 |
78 | clients. |
82 | clients. |
79 | - follow has been rewritten to be, hopefully, more robust. |
83 | - follow has been rewritten to be, hopefully, more robust. |
80 | - follow mode will not be aborted when the follower tries to move. |
84 | - follow mode will not be aborted when the follower tries to move. |
81 | - tcp.ext didn't unbind in reloads. |
85 | - tcp.ext didn't unbind in reloads. |
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188 | - correctly try to load tiled maps in adjacent_map, might fix |
192 | - correctly try to load tiled maps in adjacent_map, might fix |
189 | "no relation to target" bugs. |
193 | "no relation to target" bugs. |
190 | - try to load (pure-)perl modules asynchronously, warn about |
194 | - try to load (pure-)perl modules asynchronously, warn about |
191 | modules being loaded from the mainloop, pre-load some more |
195 | modules being loaded from the mainloop, pre-load some more |
192 | core modules so perl doesn't do it later on. |
196 | core modules so perl doesn't do it later on. |
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197 | - make exp_table and materials file reloadable. |
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198 | - made reload_config non-blocking. |
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199 | - the seen command called (Blocking) stat() instead of aio_stat, |
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200 | causing server freezes. |
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201 | - store unhashed password, to prepare for safer authentication. |
193 | |
202 | |
194 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
203 | 2.93 Sat Feb 13 15:52:36 CET 2010 |
195 | - (maps) fix travel to valdor and back. |
204 | - (maps) fix travel to valdor and back. |
196 | - do no longer by default eval map cod ein safe compartments |
205 | - do no longer by default eval map cod ein safe compartments |
197 | (this can be re-enabled using the safe_eval config option). |
206 | (this can be re-enabled using the safe_eval config option). |