--- deliantra/server/Changes 2010/07/02 19:54:41 1.740 +++ deliantra/server/Changes 2010/07/02 20:54:29 1.742 @@ -28,6 +28,7 @@ - (arch) remove curse and identify now treta the marked tiem first. - creators no longer identify objects that shouldn't be identified (such as money, which won't stack afterwards). + - (maps) the shady rogue in goths can unapply cursed items for you. - use same default config in code as on gameserver.deliantra.net. - Pod::POM 0.26 and higher actually interpret =encoding, which broke our parser. @@ -48,6 +49,7 @@ number generator, the same algorithm that freeciv apparently uses. - replace unreachable walls in random maps by "blocked", which saves memory and imho looks nicer. + - (arch) fix samhlaidh archetype. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are