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36 | (such as money, which won't stack afterwards). |
36 | (such as money, which won't stack afterwards). |
37 | - (maps) the shady rogue in goths can unapply cursed items for you. |
37 | - (maps) the shady rogue in goths can unapply cursed items for you. |
38 | - (maps) implement a wilderness town portal. |
38 | - (maps) implement a wilderness town portal. |
39 | - (arch) set proper(?) int values for all monsters. |
39 | - (arch) set proper(?) int values for all monsters. |
40 | - (maps) fire5.map could destroy players. |
40 | - (maps) fire5.map could destroy players. |
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41 | - use blitz++ for vector maths (new dependency). |
41 | - only match archetype names in artifact allowed names. |
42 | - only match archetype names in artifact allowed names. |
42 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
43 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
43 | - altars with match expressions did not work properly. |
44 | - altars with match expressions did not work properly. |
44 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
45 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
45 | - god enemy race check fixed ("god detests your race"). |
46 | - god enemy race check fixed ("god detests your race"). |
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99 | a generic table/matrix/palette converter to cfutil. |
100 | a generic table/matrix/palette converter to cfutil. |
100 | - do not endlessly loop when an optional extension cannot be loaded. |
101 | - do not endlessly loop when an optional extension cannot be loaded. |
101 | - remove limits of 000..999 from worldmap coordinates, support negative |
102 | - remove limits of 000..999 from worldmap coordinates, support negative |
102 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
103 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
103 | sense. |
104 | sense. |
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105 | - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
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106 | handle generic "world map areas". |
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107 | - dropped micrpather again - we'll do our own implementation when we need it. |
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108 | - added is_quad flag. |
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109 | - (arch) added quad archetypes. |
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110 | - made the pickaxe mining tool remove quad walls and floors. |
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111 | - move key_values into their own class, simplifiying lots of code and |
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112 | making it possible to use kv pairs easily for maps and other objects as well. |
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113 | - get rid of get_archetype, finally. |
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114 | - maps no longer get activated when loading, only when a palyer is "near" them. |
104 | |
115 | |
105 | 3.0 Sat May 29 23:30:57 CEST 2010 |
116 | 3.0 Sat May 29 23:30:57 CEST 2010 |
106 | - (maps, arch) complete revamping of the transport routes - all cities are |
117 | - (maps, arch) complete revamping of the transport routes - all cities are |
107 | now easily reachable, at a price. |
118 | now easily reachable, at a price. |
108 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
119 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |