1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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3 | Version numbers sort like decimal numbers. |
3 | Version numbers sort like decimal numbers. |
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5 | TODO: trap disarming/finding very little/constant experience? |
5 | TODO: golem survives "longer" now - too long? |
6 | TODO: golem survives "longer" now - too long? |
6 | TODO: clean up skill handling in kill_object. |
7 | TODO: clean up skill handling in kill_object. |
7 | TODO: mining experience |
8 | TODO: mining experience |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
9 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
9 | TODO: reload_settings |
10 | TODO: reload_settings |
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34 | TODO: the sepharoth "Kether" |
35 | TODO: the sepharoth "Kether" |
35 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
36 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
36 | TODO: only store face checksums in C++, store everything else in perl |
37 | TODO: only store face checksums in C++, store everything else in perl |
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38 | |
38 | TODO: cspm spell arg |
39 | TODO: cspm spell arg |
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40 | - port to perl 5.18 and newer. |
39 | - (maps) hopefully fix tobias' tower. |
41 | - (maps) hopefully fix tobias' tower. |
40 | - (maps) hopefully fix healing potion vendor in arena entrance. |
42 | - (maps) hopefully fix healing potion vendor in arena entrance. |
41 | - (arch) fixed an error in the Gnarg scale mail artifact. |
43 | - (arch) fixed an error in the Gnarg scale mail artifact. |
42 | - it was possible to unapply or half-unapply cursed items in many |
44 | - it was possible to unapply or half-unapply cursed items in many |
43 | cases, which confused players and also player state. fixed. |
45 | cases, which confused players and also player state. fixed. |
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72 | - rework the random map parameter passign a bit to be extendable. |
74 | - rework the random map parameter passign a bit to be extendable. |
73 | - (random maps) use a nonrecursive algorithm to generate mazes, |
75 | - (random maps) use a nonrecursive algorithm to generate mazes, |
74 | also, improve the quality of the mazes (no longer will the edges |
76 | also, improve the quality of the mazes (no longer will the edges |
75 | almost always form a passage) and add two new types - "rooms" |
77 | almost always form a passage) and add two new types - "rooms" |
76 | and "braided". |
78 | and "braided". |
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79 | - implement --unique option to reset command. |
77 | - (random maps) add new "cave" layout, which is much more ... |
80 | - (random maps) add new "cave" layout, which is much more ... |
78 | cave-like. |
81 | cave-like. |
79 | - (random maps) new layout style "castle" that generates straighish, |
82 | - (random maps) new layout style "castle" that generates straighish, |
80 | rogue-ish maps. |
83 | rogue-ish maps. |
81 | - (random maps) new layout style "multiple" that simply mixes multiple |
84 | - (random maps) new layout style "multiple" that simply mixes multiple |
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113 | no known impact. |
116 | no known impact. |
114 | - clean up unused settings, introduce DELIANTRA_DATADIR. |
117 | - clean up unused settings, introduce DELIANTRA_DATADIR. |
115 | - (arch) added potion of fortitude to resist fear for the jeweler skill. |
118 | - (arch) added potion of fortitude to resist fear for the jeweler skill. |
116 | - (arch, maps) move worldmap gridmap data to arch/res/ and implement |
119 | - (arch, maps) move worldmap gridmap data to arch/res/ and implement |
117 | a generic table/matrix/palette converter to cfutil. |
120 | a generic table/matrix/palette converter to cfutil. |
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121 | - avoid crash in describe_item when a power crystal has maxsp=0 (as used, |
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122 | apparently, in the brewery map). |
118 | - do not endlessly loop when an optional extension cannot be loaded. |
123 | - do not endlessly loop when an optional extension cannot be loaded. |
119 | - remove limits of 000..999 from worldmap coordinates, support negative |
124 | - remove limits of 000..999 from worldmap coordinates, support negative |
120 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
125 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
121 | sense. |
126 | sense. |
122 | - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
127 | - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
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207 | - change dm hiding - hidden status is no longer respected by spells etc., |
212 | - change dm hiding - hidden status is no longer respected by spells etc., |
208 | it only affects information commands. use observe instead. |
213 | it only affects information commands. use observe instead. |
209 | - automatically send fx for all changed faces, not just for visible tiles. |
214 | - automatically send fx for all changed faces, not just for visible tiles. |
210 | - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar |
215 | - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar |
211 | problems in blitz++. |
216 | problems in blitz++. |
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217 | - catch sigfpe in the same way as sigsegv. |
212 | |
218 | |
213 | 3.0 Sat May 29 23:30:57 CEST 2010 |
219 | 3.0 Sat May 29 23:30:57 CEST 2010 |
214 | - (maps, arch) complete revamping of the transport routes - all cities are |
220 | - (maps, arch) complete revamping of the transport routes - all cities are |
215 | now easily reachable, at a price. |
221 | now easily reachable, at a price. |
216 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
222 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |