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Comparing deliantra/server/Changes (file contents):
Revision 1.1 by root, Sat Dec 30 10:16:09 2006 UTC vs.
Revision 1.2 by root, Wed Jan 10 19:52:42 2007 UTC

32.1 32.1
4 - started a Changes file, please use. 4 - started a Changes file, please use.
5 - make coroapi accessible to cf+. 5 - make coroapi accessible to cf+.
6 - moved map handling logic completely to perl 6 - moved map handling logic completely to perl
7 - per player maps are now marked in the map 7 - per player maps are now marked in the map
8 - maps are saved completely differently now 8 - maps are saved completely differently now,
9 and much more often.
9 - rewrote map header parser and writer 10 - rewrote map header parser and writer
11 - maps and players are now (in the average case) loaded
12 and saved completely asynchronously, I/O contention will no
13 longer freeze the server.
14 - players and maps can be loaded anytime, without the player
15 being logged in.
10 - automatically generate method interfaces for perl from headers 16 - automatically generate method interfaces for perl from headers
11 - unbundled freezethaw 17 - unbundled freezethaw
12 - mostly rewrote common/map.C 18 - mostly rewrote common/map.C
13 - completely rewrite server/swap.C 19 - completely rewrite server/swap.C
14 - introduced "runtime", the CCT clock (corrected crossfire time) :) 20 - introduced "runtime", the CCT clock (corrected crossfire time) :)

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