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Comparing deliantra/server/Changes (file contents):
Revision 1.3 by root, Mon Mar 5 19:03:08 2007 UTC vs.
Revision 1.10 by root, Sat May 12 22:09:49 2007 UTC

1Crossfire+ Server ChangeLog 1Crossfire TRT Server ChangeLog
2 2
32.0 32.1
4 - complete rewrite of the range/attack skill slot system:
5 there are now two slots, one for combat, one for ranged
6 attacks.
7 - introduce the concept of a current weapon (either a ranged
8 or a combat weapon/skill/tool) and switch between them as
9 needed.
10 - rewrite bow code so bows get more useful: apply damage,
11 attacktype and other stats to the arrows and treat
12 bows as weapons. also rebalance the missile weapons skill
13 so its damage increases with level.
14 - rewrite the complete player speed logic: weapon_speed now
15 works as documented and there are no unnatural speed boosts.
16 - implement a utility - cfutil - that simplifies arch and map
17 installation, replacing the old collect scripts and
18 simplying deployment by scaling and cutting faces as required.
19 - simplify the map protocol extensively by taking advantage
20 of missing bigfaces, speeding up map generation immensely.
21 - implement inherit keyword allowing archetypes to inherit from
22 other archetypes.
23 - rationalise archetype, region and treasurelist file format
24 into a single file format and make them reloadable asynchronously.
25 - make the worldmap, facedata (smoothing, faces, magicmap)
26 reloadable at runtime.
27 - implement 64x64 faceset support.
28 - implement fxixsx protocol that saves
29 a lot of bandwidth over the old image/face/smooth packets
30 and allows images > packetsize.
31 - implement a bandwidth-saving smoothing protocol that works
32 on a face basis as opposed to a mapspace basis.
33 - the server can now rate-limit image uploads to not exceed
34 a certain (client-configurable) speed while guarenteeing full
35 freedom of movement.
36 - implement new ex command to request item descriptions.
37 - implement new msg command for in-game messages with meta
38 information (using xml).
39 - enforce utf-8 for all text messages.
40 - many, many bugfixes.
41
422.0 Tue Mar 6 15:22:53 CET 2007
4 - make coroapi accessible to cf+. 43 - make coroapi accessible to cf+.
5 - moved map handling logic completely to perl 44 - moved map handling logic completely to perl
6 - per player maps are now marked in the map 45 - per player maps are now marked in the map
7 - maps are saved completely differently now, 46 - maps are saved completely differently now,
8 and much more often. 47 and much more often.
9 - rewrote map header parser and writer 48 - rewrote map header parser and writer
10 - maps and players are now (in the average case) loaded 49 - maps and players are now (in the average case) loaded
11 and saved completely asynchronously, I/O contention will no 50 and saved completely asynchronously, I/O contention will no
12 longer freeze the server. 51 longer freeze the server.
13 - players and maps can be loaded anytime, without the player 52 - players and maps can be loaded anytime, without the player
14 being logged in. 53 being logged in.
15 - automatically generate method interfaces for perl from headers 54 - automatically generate method interfaces for perl from headers
16 - unbundled freezethaw 55 - unbundled freezethaw
17 - mostly rewrote common/map.C 56 - mostly rewrote common/map.C
18 - completely rewrite server/swap.C 57 - completely rewrite server/swap.C

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