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Comparing deliantra/server/Changes (file contents):
Revision 1.103 by root, Sun Apr 20 20:01:28 2008 UTC vs.
Revision 1.104 by root, Mon Apr 21 06:16:01 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: ridify us from FLAG_NO_FIX_PLAYER
3TODO: picking up the torches in nimbus seemingly works, but after 4TODO: picking up the torches in nimbus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that. 5 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook 6TODO: dragons should not be able to change their title via the settings tab in playerbook
6 7
7 - reloading archetypes while a user was in the character creation phase 8 - reloading archetypes while a user was in the character creation phase
8 could crash the server. 9 could crash the server.
10 - merge items with different arch pointers refering to the same arch
11 (due to archetype reloads).
12 - completely rewrite the weight handling, fixing a number of bugs.
13 - refactored the object remove/insert functions.
9 14
102.51 Sun Apr 20 21:27:37 CEST 2008 152.51 Sun Apr 20 21:27:37 CEST 2008
11 - properly link against libgthread as that is needed to make the slice 16 - properly link against libgthread as that is needed to make the slice
12 allocator thread-safe. 17 allocator thread-safe.
13 - support perls not compiled with 64 bit support (though this is not a 18 - support perls not compiled with 64 bit support (though this is not a

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