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Comparing deliantra/server/Changes (file contents):
Revision 1.86 by root, Tue Apr 15 03:16:02 2008 UTC vs.
Revision 1.103 by root, Sun Apr 20 20:01:28 2008 UTC

2 2
3TODO: picking up the torches in nimbus seemingly works, but after 3TODO: picking up the torches in nimbus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that. 4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook 5TODO: dragons should not be able to change their title via the settings tab in playerbook
6 6
7 - reloading archetypes while a user was in the character creation phase
8 could crash the server.
9
102.51 Sun Apr 20 21:27:37 CEST 2008
11 - properly link against libgthread as that is needed to make the slice
12 allocator thread-safe.
13 - support perls not compiled with 64 bit support (though this is not a
14 recommended configuration) (reported by Samuel Gondouin).
15 - always put godgiven items into the player inventory, never any containers.
16 - (arch)
17 - (maps, arch) the scorn go club was founded!
18 - (arch) do no longer support player abilities, they didn't work anyways.
19 - (arch) the alchemy spell is now of the alchemy spell school, which
20 became a real spell-class.
21 - (arch) the alchemist class now get an alchemy spell book for new characters.
22 - (arch) considerably strengthened spark shower and destruction.
23 - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
24 finally reloadable at runtime.
25 - changed archetype loading algorithm to only require one pass and
26 use delayed resolving of references.
27 - examine command now uses the examine infobox.
28 - implement an "incremental garbage collector" for archetypes.
29 - enable slice allocator again.
30 - implement optional free memory poisoning.
31
322.5 Wed Apr 16 15:06:53 CEST 2008
7 - the two handed weapon skill cna no longe rbe used as unarmed combat 33 - the two handed weapon skill can no longer be used as unarmed combat
8 skill. 34 skill.
9 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter 35 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
10 names (also update all maps to use money instead of coins). 36 names (also update all maps to use money instead of coins).
11 - add uuid accessors to perl. 37 - add uuid accessors to perl.
12 - add coin names and archetype accessors to perl. 38 - add coin names and archetype accessors to perl.
19 - be more portable w.r.t. uuids and format specifiers everywhere. 45 - be more portable w.r.t. uuids and format specifiers everywhere.
20 - fix a minor memleak in the random map generator. 46 - fix a minor memleak in the random map generator.
21 - some parts of the random map generator are not coroutine-safe, 47 - some parts of the random map generator are not coroutine-safe,
22 so only call it "single-threaded". 48 so only call it "single-threaded".
23 - major cleanup of memory management in random map generator. 49 - major cleanup of memory management in random map generator.
50 - slight refactoring of the random map generator, faster too.
24 - solve the "slice_alloc becomes negative" mystery - no allocation bug, 51 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
25 bookkeeping bug. 52 bookkeeping bug.
53 - work around "player is on active list" problem by deactivating player
54 after loading.
26 - garbage collect shstr's more evenly and adaptively only when 55 - garbage collect shstr's more evenly and adaptively only when
27 there have in fact been allocations. 56 there have in fact been allocations.
28 - fix object::insert to do as documented and insert into the env 57 - fix object::insert to do as documented and insert into the env
29 if necessary. 58 if necessary.
30 - fix cf::map::unique_maps. 59 - fix cf::map::unique_maps.
31 - fix nrof overflow check in can_merge_slow. 60 - fix nrof overflow check in can_merge_slow.
32 - fix converter code to handle >31 bit values. 61 - fix converter code to handle >31 bit values.
33 - added support for the player_sold flag 62 - added support for the player_sold flag
34 - converters no longer accept unpaid items. 63 - converters no longer accept unpaid items.
64 - canonicalize random map meta files for better unification.
35 65
362.43 Sun Apr 6 20:35:29 CEST 2008 662.43 Sun Apr 6 20:35:29 CEST 2008
37 - work around a glibc bug that causes calloc to return non-zero memory 67 - work around a glibc bug that causes calloc to return non-zero memory
38 when mlockall has been used. 68 when mlockall has been used.
39 - pass environment to perl_sys_init3, as required by newer perls. 69 - pass environment to perl_sys_init3, as required by newer perls.

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