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Comparing deliantra/server/Changes (file contents):
Revision 1.104 by root, Mon Apr 21 06:16:01 2008 UTC vs.
Revision 1.109 by root, Thu Apr 24 04:40:53 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: ridify us from FLAG_NO_FIX_PLAYER 3TODO: ridify us from FLAG_NO_FIX_PLAYER
4TODO: picking up the torches in nimbus seemingly works, but after
5 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
6TODO: dragons should not be able to change their title via the settings tab in playerbook 4TODO: dragons should not be able to change their title via the settings tab in playerbook
7 5
6 - completely automate the item add/delete on remove/insert. this should fix
7 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
8 - completely automate the weight handling, should fix all weight
9 accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
8 - reloading archetypes while a user was in the character creation phase 10 - reloading archetypes while a user was in the character creation phase
9 could crash the server. 11 could crash the server.
12 - fix a nontrivial number of cases of code commented similar
13 to "is this really correct?", as many of those cases are now handles
14 automatically by lower level code.
15 - replace many ad-hoc checks for client visibility by object::visible_to,
16 should result in broader applicability of functions using it.
10 - merge items with different arch pointers refering to the same arch 17 - merge items with different arch pointers refering to the same arch
11 (due to archetype reloads). 18 (due to archetype reloads).
12 - completely rewrite the weight handling, fixing a number of bugs.
13 - refactored the object remove/insert functions. 19 - refactored the object remove/insert functions and most related
20 functions (decrease, split, merge_ob etc.).
21 - make it compile better on freebsd (reported by pippijn).
22 - remove GT_UPDATE_INV (no longer applicable).
23 - fix the longstanding "container stays open" bug.
24 - improved floorbox updating to be incremental and other protocol
25 optimisations.
26 - get rid of update_after_inventory_change and only do update stats
27 for weight once/tick/player at max.
28 - rewrite party commands, use party channel.
14 29
152.51 Sun Apr 20 21:27:37 CEST 2008 302.51 Sun Apr 20 21:27:37 CEST 2008
16 - properly link against libgthread as that is needed to make the slice 31 - properly link against libgthread as that is needed to make the slice
17 allocator thread-safe. 32 allocator thread-safe.
18 - support perls not compiled with 64 bit support (though this is not a 33 - support perls not compiled with 64 bit support (though this is not a

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