--- deliantra/server/Changes 2008/04/21 21:32:32 1.105 +++ deliantra/server/Changes 2008/04/22 07:01:46 1.106 @@ -1,17 +1,27 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. TODO: ridify us from FLAG_NO_FIX_PLAYER -TODO: picking up the torches in nimbus seemingly works, but after - a while (used up?) they seem to be gone from the inv but the client doesn't know about that. +TODO: ridify us of update_after_inventory_change TODO: dragons should not be able to change their title via the settings tab in playerbook +TODO: resurrect last_weight optimisation for players + - completely automate the item add/delete on remove/insert. this should fix + all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) + - completely automate the weight handling, should fix all weight + accounting bugs caused by sloppy coding, as sloppy coding is now correct :) - reloading archetypes while a user was in the character creation phase could crash the server. + - fix a nontrivial number of cases of code commented similar + to "is this really correct?", as many of those cases are now handles + automatically by lower level code. + - replace many ad-hoc checks for client visibility by object::visible_to, + should result in broader applicability of functions using it. - merge items with different arch pointers refering to the same arch (due to archetype reloads). - - completely rewrite the weight handling, fixing a number of bugs. - - refactored the object remove/insert functions. + - refactored the object remove/insert functions and most related + functions (decrease, split, merge_ob etc.). - make it compile better on freebsd (reported by pippijn). + - remove GT_UPDATE_INV (no longer applicable). 2.51 Sun Apr 20 21:27:37 CEST 2008 - properly link against libgthread as that is needed to make the slice