ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.108 by root, Thu Apr 24 00:38:52 2008 UTC vs.
Revision 1.137 by root, Mon May 5 15:21:50 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: ridify us from FLAG_NO_FIX_PLAYER
4TODO: dragons should not be able to change their title via the settings tab in playerbook 3TODO: dragons should not be able to change their title via the settings tab in playerbook
4TODO: emergency swap mode is not working
508:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied
6 some spellcasting. if I then started using karate, I would get all the
7 stateffects from the bow
5 8
9syncpoints: rules, news, motd, crossfiremail
10""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
11
122.54
13 - (maps) fixed the death certificate system in nimbus
14 - bugfix: correctly send the client a del_spell when a spell gets removed.
15 - bugfix: spell efefcts like word fo recall are removed when dieing.
16 - get rid of costly object_from_name conversion for altar effects.
17 - fix map difficulty calculation for generators.
18
192.53 Sun May 4 17:32:48 CEST 2008
20 - bugfix: custom skill settings were not saved by the server.
21 - bugfix: remove did not actually remove items from the inventory, leaving
22 ghost items.
23 - bugfix: properly update items identified on the ground.
24 - bugfix: use localtime_r in the logger thread.
25 - bugfix: player starvation will now give the correct kill reason.
26 - bugfix: archetype reloads could crash the server.
27 - bugfix: the mailscrolls are now correctly handed out even when the destination
28 player is not logged in.
29 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
30 server startup.
31 - bugfix: fix the door surround check in the random map generator.
32 - (maps) fix heaven quest difficulty progression.
33 - (maps) fix some random map styles.
34 - dropping items a shop is not interested in won't sell them anymore.
35 - rods and horns with a too low maximum charge allow now at least one discharge.
36 - implement kill & death statistics.
37 - random map preparation is no longer synchronous.
38 - rewrite find_style in perl, no longer does synchronous I/O.
39 - improve random map specials placement.
40 - make the killer a real object pointer instead of a string, improved
41 kill reason messages.
42 - take advantage of new aio_close and aio_chmod.
43 - implement archetype::get, object::deep_clone and update callers.
44 - change_abil is much faster.
45 - update the floorbox more often to work around the reverses item order
46 display in clients.
47 - cleaned up object copying by encapsulating it to a single place.
48 - add hints to the invite messages.
49 - rewrote key<->value pair handling.
50 - use an independent random number generator for the random map generator.
51
522.52 Thu Apr 24 11:47:19 CEST 2008
6 - completely automate the item add/delete on remove/insert. this should fix 53 - completely automate the item add/delete on remove/insert. this should fix
7 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) 54 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
8 - completely automate the weight handling, should fix all weight 55 - completely automate the weight handling, should fix all weight
9 accounting bugs caused by sloppy coding, as sloppy coding is now correct :) 56 accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
10 - reloading archetypes while a user was in the character creation phase 57 - reloading archetypes while a user was in the character creation phase
23 - fix the longstanding "container stays open" bug. 70 - fix the longstanding "container stays open" bug.
24 - improved floorbox updating to be incremental and other protocol 71 - improved floorbox updating to be incremental and other protocol
25 optimisations. 72 optimisations.
26 - get rid of update_after_inventory_change and only do update stats 73 - get rid of update_after_inventory_change and only do update stats
27 for weight once/tick/player at max. 74 for weight once/tick/player at max.
75 - rewrite party commands, use party channel.
28 76
292.51 Sun Apr 20 21:27:37 CEST 2008 772.51 Sun Apr 20 21:27:37 CEST 2008
30 - properly link against libgthread as that is needed to make the slice 78 - properly link against libgthread as that is needed to make the slice
31 allocator thread-safe. 79 allocator thread-safe.
32 - support perls not compiled with 64 bit support (though this is not a 80 - support perls not compiled with 64 bit support (though this is not a

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines