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Comparing deliantra/server/Changes (file contents):
Revision 1.11 by root, Wed May 16 12:04:56 2007 UTC vs.
Revision 1.23 by root, Tue Jun 26 04:56:10 2007 UTC

1Crossfire TRT Server, Maps and Archetypes ChangeLog 1Crossfire TRT Server, Maps and Archetypes ChangeLog.
2 2
32.1 32.2
4 - implement player genders.
5 - implement "crossfire pod" format for messages, with working bold,
6 italic, gender-specific text, paragraphs etc.
7 - implement generic message framework that uses xml, utf8 for the client
8 protocol and is capable of transmitting generic meta information.
9 - implement (in a suboptimal way) per-player instantiated maps.
10 - replace the nexus by a per-player tutorial map that teaches stuff
11 better than the newbie house.
12 - fix the magicmap colours.
13 - optimise map update even more by removing unneeded code and checks.
14 - decouple map and stats update from pl->ob and use pl->observe instead.
15 - implement observe command.
16 - major speed up in map refresh by replacing most get_map_from_coord
17 calls with a simple comparison.
18 - fix a latent crossfire bug that could crash the server because the
19 map refresh did not update the mapspace.
20 - dependency tracking for perl extensions.
21 - many more bugfixes and minor optimisations.
22
232.1 Sun May 27 04:21:29 CEST 2007
24 - optimised event invocation (non-wanted events can now be
25 skipped with 4-5 inlined instructions).
26 - complete rewrite of town_portal: it now creates a portal
27 to the "nearest" town only, travel is only possible
28 to the town and back, anybody can use it (also removes
29 one of the remaining syncpoints in the server).
4 - complete rewrite of the range/attack skill slot system: 30 - complete rewrite of the range/attack skill slot system:
5 there are now two slots, one for combat, one for ranged 31 there are now two slots, one for combat, one for ranged
6 attacks. 32 attacks.
7 - introduce the concept of a current weapon (either a ranged 33 - introduce the concept of a current weapon (either a ranged
8 or a combat weapon/skill/tool) and switch between them as 34 or a combat weapon/skill/tool) and switch between them as
36 freedom of movement. 62 freedom of movement.
37 - implement new ex command to request item descriptions. 63 - implement new ex command to request item descriptions.
38 - implement new msg command for in-game messages with meta 64 - implement new msg command for in-game messages with meta
39 information (using xml). 65 information (using xml).
40 - enforce utf-8 for all text messages. 66 - enforce utf-8 for all text messages.
67 - added micropather (not used yet).
41 - many, many bugfixes. 68 - many, many bugfixes.
42 69
432.0 Tue Mar 6 15:22:53 CET 2007 702.0 Tue Mar 6 15:22:53 CET 2007
44 - make coroapi accessible to cf+. 71 - make coroapi accessible to cf+.
45 - moved map handling logic completely to perl 72 - moved map handling logic completely to perl
46 - per player maps are now marked in the map 73 - per player maps are now marked in the map
47 - maps are saved completely differently now, 74 - maps are saved completely differently now,
48 and much more often. 75 and much more often.
49 - rewrote map header parser and writer 76 - rewrote map header parser and writer, to be much faster.
50 - maps and players are now (in the average case) loaded 77 - maps and players are now (in the average case) loaded
51 and saved completely asynchronously, I/O contention will no 78 and saved completely asynchronously, I/O contention will no
52 longer freeze the server. 79 longer freeze the server.
53 - players and maps can be loaded anytime, without the player 80 - players and maps can be loaded anytime, without the player
54 being logged in. 81 being logged in.

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