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Comparing deliantra/server/Changes (file contents):
Revision 1.103 by root, Sun Apr 20 20:01:28 2008 UTC vs.
Revision 1.111 by root, Thu Apr 24 06:44:50 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: picking up the torches in nimbus seemingly works, but after 3TODO: ridify us from FLAG_NO_FIX_PLAYER
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook 4TODO: dragons should not be able to change their title via the settings tab in playerbook
5TODO: emergency swap mode is not working
608:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied
7 some spellcasting. if I then started using karate, I would get all the
8 stateffects from the bow
6 9
10
11 - completely automate the item add/delete on remove/insert. this should fix
12 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
13 - completely automate the weight handling, should fix all weight
14 accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
7 - reloading archetypes while a user was in the character creation phase 15 - reloading archetypes while a user was in the character creation phase
8 could crash the server. 16 could crash the server.
17 - fix a nontrivial number of cases of code commented similar
18 to "is this really correct?", as many of those cases are now handles
19 automatically by lower level code.
20 - replace many ad-hoc checks for client visibility by object::visible_to,
21 should result in broader applicability of functions using it.
22 - merge items with different arch pointers refering to the same arch
23 (due to archetype reloads).
24 - refactored the object remove/insert functions and most related
25 functions (decrease, split, merge_ob etc.).
26 - make it compile better on freebsd (reported by pippijn).
27 - remove GT_UPDATE_INV (no longer applicable).
28 - fix the longstanding "container stays open" bug.
29 - improved floorbox updating to be incremental and other protocol
30 optimisations.
31 - get rid of update_after_inventory_change and only do update stats
32 for weight once/tick/player at max.
33 - rewrite party commands, use party channel.
9 34
102.51 Sun Apr 20 21:27:37 CEST 2008 352.51 Sun Apr 20 21:27:37 CEST 2008
11 - properly link against libgthread as that is needed to make the slice 36 - properly link against libgthread as that is needed to make the slice
12 allocator thread-safe. 37 allocator thread-safe.
13 - support perls not compiled with 64 bit support (though this is not a 38 - support perls not compiled with 64 bit support (though this is not a

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