--- deliantra/server/Changes 2008/04/24 06:44:50 1.111 +++ deliantra/server/Changes 2008/05/02 21:01:53 1.124 @@ -6,8 +6,28 @@ 08:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied some spellcasting. if I then started using karate, I would get all the stateffects from the bow +TODO: find_style => move to perl, remove syncpoints +2.53 + - bugfix: custom skill settings were not saved by the server. + - bugfix: remove did not actually remove items from the inventory, leaving + ghost items. + - bugfix: properly update items identified on the ground. + - bugfix: use localtime_r in the logger thread. + - bugfix: player starvation will now give the correct kill reason. + - bugfix: archetype reloads could crash the server. + - implement kill & death statistics. + - make the killer a real object pointer instead of a string. + - dropping items a shop is not interested in won't sell them anymore. + - bugfix: the mailscrolls are now correctly handed out even when the destination + player is not logged in. + - rods and horns with a too low maximum charge allow now at least one discharge. + - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at + server startup. + - take advantage of new aio_close and aio_chmod. + - implement archetype::get. +2.52 Thu Apr 24 11:47:19 CEST 2008 - completely automate the item add/delete on remove/insert. this should fix all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) - completely automate the weight handling, should fix all weight