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Comparing deliantra/server/Changes (file contents):
Revision 1.94 by root, Sun Apr 20 00:44:12 2008 UTC vs.
Revision 1.111 by root, Thu Apr 24 06:44:50 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: picking up the torches in nimbus seemingly works, but after 3TODO: ridify us from FLAG_NO_FIX_PLAYER
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook 4TODO: dragons should not be able to change their title via the settings tab in playerbook
5TODO: emergency swap mode is not working
608:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied
7 some spellcasting. if I then started using karate, I would get all the
8 stateffects from the bow
6 9
10
11 - completely automate the item add/delete on remove/insert. this should fix
12 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
13 - completely automate the weight handling, should fix all weight
14 accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
15 - reloading archetypes while a user was in the character creation phase
16 could crash the server.
17 - fix a nontrivial number of cases of code commented similar
18 to "is this really correct?", as many of those cases are now handles
19 automatically by lower level code.
20 - replace many ad-hoc checks for client visibility by object::visible_to,
21 should result in broader applicability of functions using it.
22 - merge items with different arch pointers refering to the same arch
23 (due to archetype reloads).
24 - refactored the object remove/insert functions and most related
25 functions (decrease, split, merge_ob etc.).
26 - make it compile better on freebsd (reported by pippijn).
27 - remove GT_UPDATE_INV (no longer applicable).
28 - fix the longstanding "container stays open" bug.
29 - improved floorbox updating to be incremental and other protocol
30 optimisations.
31 - get rid of update_after_inventory_change and only do update stats
32 for weight once/tick/player at max.
33 - rewrite party commands, use party channel.
34
352.51 Sun Apr 20 21:27:37 CEST 2008
36 - properly link against libgthread as that is needed to make the slice
37 allocator thread-safe.
7 - support perls not compiled with 64 bit support (though this is not a 38 - support perls not compiled with 64 bit support (though this is not a
8 recommended configuration) (reported by Samuel Gondouin). 39 recommended configuration) (reported by Samuel Gondouin).
40 - always put godgiven items into the player inventory, never any containers.
41 - (arch)
42 - (maps, arch) the scorn go club was founded!
43 - (arch) do no longer support player abilities, they didn't work anyways.
44 - (arch) the alchemy spell is now of the alchemy spell school, which
45 became a real spell-class.
46 - (arch) the alchemist class now get an alchemy spell book for new characters.
47 - (arch) considerably strengthened spark shower and destruction.
9 - match archetypes by name, not by ptr, in treasure.C, this makes archetypes 48 - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
10 finally reloadable at runtime. 49 finally reloadable at runtime.
11 - always put godgiven items into the player inventory, never any containers.
12 - changed archetype loading algorithm to only require one pass and 50 - changed archetype loading algorithm to only require one pass and
13 use delayed resolving of references. 51 use delayed resolving of references.
52 - examine command now uses the examine infobox.
53 - implement an "incremental garbage collector" for archetypes.
14 - enable slice allocator again. 54 - enable slice allocator again.
15 - (maps, arch) the scorn go club was founded! 55 - implement optional free memory poisoning.
16 - (arch) do no longer support player abilities, they didn't work anyways.
17 56
182.5 Wed Apr 16 15:06:53 CEST 2008 572.5 Wed Apr 16 15:06:53 CEST 2008
19 - the two handed weapon skill can no longer be used as unarmed combat 58 - the two handed weapon skill can no longer be used as unarmed combat
20 skill. 59 skill.
21 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter 60 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter

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