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Comparing deliantra/server/Changes (file contents):
Revision 1.111 by root, Thu Apr 24 06:44:50 2008 UTC vs.
Revision 1.115 by elmex, Thu Apr 24 11:26:41 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: ridify us from FLAG_NO_FIX_PLAYER 32.53
4TODO: dragons should not be able to change their title via the settings tab in playerbook 4 - dropping items a shop is not interested in won't sell them anymore
5TODO: emergency swap mode is not working 5 - the mailscrolls are now correctly handed out even when the destination
608:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied 6 player is not logged in.
7 some spellcasting. if I then started using karate, I would get all the 7 - rods and horns with a too low maximum charge allow now at least one discharge.
8 stateffects from the bow
9 8
10 92.52 Thu Apr 24 11:47:19 CEST 2008
11 - completely automate the item add/delete on remove/insert. this should fix 10 - completely automate the item add/delete on remove/insert. this should fix
12 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) 11 all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
13 - completely automate the weight handling, should fix all weight 12 - completely automate the weight handling, should fix all weight
14 accounting bugs caused by sloppy coding, as sloppy coding is now correct :) 13 accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
15 - reloading archetypes while a user was in the character creation phase 14 - reloading archetypes while a user was in the character creation phase

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